Solitude and Temple Mural-Eye Cube Map

by Arduunos·v1.0·Updated 2020-03-12

If you use Solitude & Temple Frescoes and any mod that changes the default eye cubemap texture (many eye mods do this because the vanilla cubemap doesn't fit the eye mesh well), then the environment map on the fresco will look very different than expected with much less sheen. This solves the problem and improves the environment graph.

About this mod Machine translation

If you use Solitude & Temple Frescoes and any mod that changes the default eye cubemap texture (many eye mods do this because the vanilla cubemap doesn't fit the eye mesh well), then the environment map on the fresco will look very different than expected with much less sheen. This solves the problem and improves the environment graph.

If you use Solitude and Temple murals and any mod that changes the default eye cubemap texture (many eye mods do this because the vanilla cubemap doesn't fit the eye mesh well), then the environment map on the mural will look very different than expected with much less sheen. This should resolve the issue.

I didn't just make the murals use vanilla cubemaps, I remapped them to a cubemap, I think these meshes work better than the vanilla eye map. So the mural doesn't look exactly like it does in the mod's screenshots, but imo it's an improvement. So even if you don't use any mods that change the eye cubemap, you can still use it as it will still be an improvement over the vanilla cubemap.

The meshes included in this mod are owned by CD Projekt Red and are licensed for free personal use, subject to an overarching license, so feel free to use them however you like. Thanks to Oaristys for converting this to work in Skyrim, and to Arduunos for making the original model. Credit goes to Rudy for the ceramic cube map (I think), I got it from his Rudy HQ-Miscellaneous mod, which can be found at the SSE link.

——————————————————————————————

If you use Solitude & Temple Frescoes and any mod that changes the default eye cubemap texture (many eye mods do since the vanilla cubemap does not fit the eye mesh very well) then the environment map on the frescoes will look very different from intended, probably much less glossy. This fixes that.

Instead of just getting the frescoes to use the vanilla cubemap I remapped them to a cubemap that I think looks even better for these meshes than the vanilla eye cubemap. So the frescoes won't look exactly like they do in the mod's screenshots but imo it's an improvement. Because of that, you can use this even if you don't use any mods that change the eye cubemap, since it still improves on the vanilla cubemap.

The meshes included in this mod are owned by CD Projekt Red and licensed for free personal use with blanket permissions, so feel free to use them. Credits to Oaristys for converting them to work in Skyrim and credits to Arduunos for making the original mod of course. Credits to Rudy for the ceramic cubemap (I think), I got it from his Rudy HQ - Miscellaneous mod, available here on the SSE.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
孤独与圣殿壁画-眼立方贴图
File size
208.6 KiB