slow spell
5 new change spells that slow down time 2 new extras optional files in the change tree, compatible with coordinates that are still in development
Screenshots 5 screenshots
About this mod Machine translation
5 new change spells that slow down time 2 new extras optional files in the change tree, compatible with coordinates that are still in development
This mod is still under development, so if you can come up with a better spelling name\description or balancing suggestions, it would be greatly appreciated.
You are free to release bug fix or compatibility releases.
noperks\coordinator version information:
The duration is affected by slow time movement speed, so once you reach level 60 in the changes, the duration will look like this:
-The duration of the forced spell is 13s + 2s for dual cast, and the duration of the main cast is 17s
-When you reach level 60, you will have 100% movement speed under the slow time effect of my spells.
spell
Note: During the time phase, you cannot regenerate magician, health or stamina.
Newbie: Time Warp
Slow down the time slightly by 10 seconds or more. (15 seconds, plus any change perks that increase duration)
Magnitude: 0.30
Casting time: 4s
The Apprentice: Time Dilation
Effectively slows down time by over 10 seconds. (15 seconds, plus any change perks that increase duration)
Magnitude: 0.20
Casting time: 4s
Specialties: Time Fracture
Slows down time more effectively, lasting less than 10 seconds. (15 seconds, all changing perks increase duration)
Magnitude: 0.10
Casting time: 4s
Expert: Time Warp
Slows down time significantly by over 10 seconds. (15 seconds, plus all change perks that increase duration)
Magnitude: 0.05
Casting time: 4s
Master: Dominate time
Slows down time significantly by over 15 seconds. (At 17, all changing perks increase duration)
Magnitude: 0.05 (mostly 0.01 but I had to change it due to glitches)
Casting time: 7s
During the time phase, the default player speed is 60%, so I made 2 new perks to modify the perk tree.
Perks: Time Master 0/2
80%>100% movement speed during time phase.
Spell tome
-You can find them in the Apocrypha Dungeon
Spoiler: Show
spelling manual-tolfdir version
-You can buy these tomes from Torphid, the Court Wizard, or the Riverwood merchant (newbies only).
-You can grab them from the chest.
-After the modified ritual mission is completed, the main spell can be purchased from Tolfed.
-You can always get them in the Apocrypha.
compatibility:
Anything that is not modified:
-Change tree (download noperks version)
- Apocrypha Dungeon Cell book03, book04, book05, book06, book07
slowtimespells-tolfdir version:
-Torfield and the Exploration of Transformation Ritual
- Flattened Alteration Loot and Qaspellometecontainer
-Riverwood Merchant
-Global time multiplier
plan:
-Optional version: no discount
- Bug fixes (hopefully get some help)
- Optional version: disable blue screen visual effects
-reel
- Fortified Alteration Elixir does not affect spells (from v0.2)
balance
————————————————————————————————————————
This mod is still in development so if you can came up with better spell names\description or balancing suggestions it would be appreciated.
You are free to release bug fixes or compatibility versions.
NoPerks\Ordinator version Info:
the duration somehow is influenced by the slow time movement speed so, once you reach level 60 in Alteration the duration will be like below:
- Forced the duration of the spells to 13s + 2s dual cast and the master one to 17s
- After you reach the level 60 in Alteration you will have 100% movement speed under the slow time effect of my spells
Spells
Note: In the Time Phase you cannot regenerate Magicka,Health or Stamina.
Novice: Time Warp
Slows the time slightly for <10> seconds. (15s with all the Alteration perks that increase the duration)
magnitude: 0.30
casting time: 4s
Apprentice: Time Dilation
Slows the time effectively for <10> seconds. (15s with all the Alteration Perks that increase the duration)
magnitude: 0.20
casting time: 4s
Adept: Time Fracture
Slows the time more effectively for <10> seconds.(15s with all the Alteration Perks that increase the duration)
ma …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.