Skysunder Metamagics SE

by SkysunderGuy·v1.0·Updated 2019-12-26

Skysunder Metamagics seamlessly adds new mechanics to spell casting. Charge your spells to repel enemies. Share cloaks, wards, and more with nearby followers. Attempt a dangerous disarming spell. Reflect spells with the watchful guard. Blink through walls to escape quickly. Pour the magic points of several mages into a giant fireball, blowing up the entire town

Screenshots 5 screenshots

About this mod Machine translation

Skysunder Metamagics seamlessly adds new mechanics to spell casting. Charge your spells to repel enemies. Share cloaks, wards, and more with nearby followers. Attempt a dangerous disarming spell. Reflect spells with the watchful guard. Blink through walls to escape quickly. Pour the magic points of several mages into a giant fireball, blowing up the entire town

This is the SE port. The original mod can be found here.

Breaking the mystery

introduce

In tabletop role-playing games, metamagic is the ability to

Change the way they cast spells, gain increased spell power,

Longer duration, greater range, or other bonuses. this gives them

Their magical arsenal offers greater flexibility.

Skysunder Metamagics is trying to do the same thing for Skyrim by introducing new gameplay

Mechanics that allow you to enhance your spells and use them fully

Different and creative ways. This means more options, more tactics,

Say more explosions and more people launching into the air

explode. Earth-shattering <3 explosion. The magic should be given to the user

A sense of power and control, but at the same time vulnerability -

The biggest rewards are those with the greatest risk.

Skysunder Metamagics is seamlessly integrated into the base game. It requires no configuration and has no hotkeys.

Skysunder Metamagics - Spell Charge

The spell charging mechanic is at the heart of Skysunder Metamagics. it allows

Added powerful effects to spells without playing the game

Unbalanced. Casting a spell without releasing it increases its

Efficient while consuming the right amount of magicka. spell

Effects and projectile sizes increased to reflect their ammo level.

Skill experience also increases accordingly. If the magician runs out

Charge a spell and health is drained.

Illusions and resurrection spells are more viable at higher levels

Zombies and other summonable creatures have longer lifespans, in case you happen to like their company. I'm not judging.

Buffs such as armor spells do not need to be recast.

Most area spells have their radius increased. Think explosion, but bigger.

Destruction spells deal twice as much damage as sprinting twice as fast, but DPS wise

Still not as good as quick casting. what options does it give you

Initiate combat with a stronger first hit to quickly eliminate priority

target, and use the time spent in cover to increase your

damage. Charging your spells is a tactical decision.

This is far from everything. Various other features are also tied into the spell raise in one way or another.

Skysunder Metamagics - High Impact Magic

In vanilla you can pass

Man chest, he shrugged without even flinching. No

A certain amount of chest hair should protect you. all destruction

Spells gain stagger or knockback based on their charge level. you can

Even based on assault weapons and

There is a fee if you catch them mid-swing. catch? now a spell

Time interrupted by melee attacks and any mana-consuming magic is

non refundable. Greater risk, greater reward. After all, there is no mage

Should be able to face Warhammer without losing focus - that's a problem

Too common in vanilla. Fists don't count. be miraculously reconciled

and supernatural impotence are traits acquired separately.

Skysunder Metamagics-Supercast

Double casting increases the spell's maximum charge rating tenfold. if

You once dreamed of casting town leveling spells and that was it.

Needless to say, you will face the longest casting times and the highest spells

Costs what you've seen, but an overspeed spell might bring

Win quickly in any battles you haven't finished yet

Actually got the damn thing done. Dual casting now brings movement

There's a loss in speed, so get support like any friends you don't have yet

reduced to cinders. Supercast destruction spells give you a high

Destroy the cloak after reaching a certain charge level, and eventually

Will make the weather exactly match the elements of your spell. influence

A supersonic destruction spell will be enough to knock down

Gi …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Skysunder Metamagics SE
File size
22.3 KiB