SkyRem - Mia
As a Dragonborn, you don't automatically know the name of every Skyrim resident and every location. However, you are more intuitive than simply "activating" everything you encounter. This mod changes activation text in many scenes, from conversations, to entering buildings, to crafting, and many mission-specific actions for more realism
Screenshots 3 screenshots
About this mod Machine translation
As a Dragonborn, you don't automatically know the name of every Skyrim resident and every location. However, you are more intuitive than simply "activating" everything you encounter. This mod changes activation text in many scenes, from conversations, to entering buildings, to crafting, and many mission-specific actions for more realism
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introduce
More immersive activation
A simple mod that changes activation text in many scenes.
The goal is to make things more realistic and immersive. The brief description says it all.
detail
example:
Instead of the generic "Activate Blacksmithing" or "Activate Whetstone", there's "Forge Gear" or "Forge Weapon".
Instead of the generic 'Activate XXX Shrine', you just 'Worship' at the shrine you want.
Instead of a generic 'activate XXX stone', you 'adapt XXX stone'.
Instead of the generic 'Activate Alchemy Lab', you 'mix ingredients'.
Instead of the generic 'Activate Cooking Spit', you just 'Cook'.
preparation
You won't see an NPC's name until you meet/talk to them.
Instead, you'll see their gender and race (e.g. female Nord instead of Lydia).
houses
Buildings are no longer named.
As you approach the door, you will see "Enter" or "Unlock Door" if the door is locked.
compatibility
This mod works by adding a Perk to your character via a script that runs once. All activation text changes are handled by this permission.
Therefore, this mod is fully compatible with all mods that don't do the same thing.
Speed fixes are simplified due to the nature of the Agility property. No additional speed fix modules are required.
My Mods
SkyLeo: Loot and economy overhaul.
Mia: More immersive activation
SkyRem series
Grace: SkyRem series AIO.
Gabby: Gender is helpless.
Rae: racial ability enhancement
Ava: Attribute Value App
Cori: Class Overhaul Reimagined
Elsa: Early Life Skill Adjustments
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Introduction
More Immersive Activations
A simple mod that changes the activation texts in many scenarios.
The goal is to make things more realistic and immersive. The brief description says it all.
Details
Examples:
Instead of generic 'Activate Forge' or 'Activate Grindstone', you 'Forge Equipment' or 'Temper Weapon'.
Instead of generic 'Activate XXX Shrine', you simply 'Worship' at the shrine you want.
Instead of generic 'Activate XXX Stone', you 'Attune to XXX Stone'.
Instead of generic 'Activate Alchemy Lab', you 'Mix Ingredients'.
Instead of generic 'Activate Cooking Spit', you simply 'Cook'.
NPCs
Prior to meeting/speaking to an NPC, you will not see their name.
Instead, you will see their gender and race (such as Female Nord instead of Lydia).
Buildings
Buildings are no longer named.
As you approach a door, you will see either 'Enter', or 'Unlock Door' if the door is locked.
Compatibility
This mod works by adding a single Perk to your character via a script that runs one time. All activation text changes are handled by this perk.
As such, this mod is 100% compatible with all mods that do not do the same thing.
A speed fix is incorporated simply due to the nature of the Agility attribute. Additional speed fix mods are not needed.
My Mods
SkyLeo: Loot and Economy Overhaul.
Mia: More Immersive Activations
SkyRem Series
Grace: SkyRem Series AIO.
Gabi: Genders Are Boringly Indistinct.
Rae: Race Abilities Enhanced
Ava: Attribute Value Application
Cori: Class Overhaul Re-Imagined
Elsa: Early Life Skill Adjustment
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.