SirCumference64

by v·v1.0·Updated 2019-12-22

Made Mihail's Dwarven Sentinel a playable race. SSE version.

Screenshots 1 screenshots

About this mod Machine translation

Made Mihail's Dwarven Sentinel a playable race. SSE version.

*Contains the latest achievements in the 1.1 LE Update:

Unlimited polymorphism and reduction are now allowed.

Polymorphism (getting spells) is now achieved by making a spell tome, compared to before (which was a messy, messy way to do it on a table outside Riverwood IIRC).

BTW, thanks to SirCumference64's programming, it doesn't actually require the "customizable camera" mod anymore.

*If you have a request about which of Mihail's mods we should cover sooner rather than later, please let us know in the comments!

Original Mod [Art, Programming]: (MihailMods)

Dwarf Sentinel-Mihail Monsters & Animals (SSE PORT)

Original Mod [Programming] (SirCumference64):

Install:

First install Mihail's mod, then install SirCumference64's mod, and then install this mod.

For this mod, simply drag and drop our ESP file into your Skyrim data folder.

*Very important:

If you find that the game crashes when selecting/transforming/using certain races:

Use this fix -

Monster race crash fix (z65536)

notes:

Ice Wraith game.

Craft the spell tome on the forge to transform.

I recommend you use polymorphs in remote areas and use the "become friendly spell" to keep the townsfolk from hating you.

Both polymorphism and reduction can be done an unlimited number of times.

First person view will not work.

Legend Edition version:

________________________________________________________________________________________________________________________________________________________________

*Displeased wombat logo in progress

Be sure to check out our other work!

Enhanced item interaction mod (2.1)

Multiplayer Map - for use with Skyrim (SSE)

Playable Simulation Mods - Add-ons for Mihail's Mod and SirCumference64's Mod (SSE)

————————————————————————————————————

*Contains latest efforts from the 1.1 LE Update:

Now allows for infinite polymorphs and reverts.

Polymorphing (attaining the spell) is now done by crafting a spell tome as opposed to before (where it was on a table outside Riverwood IIRC, which was a messy, cluttered way of doing things).

As an aside, it doesn't really need the 'Customizable Camera' mod anymore due to SirCumference64's programming.

*If you have a request as to which one of Mihail's mod we should cover sooner rather than later - let us know in the comments!

Original Mod [Art, Programming]: (MihailMods)

Dwarven Sentinels- Mihail Monsters and Animals (SSE PORT)

Original Mod [Programming] (SirCumference64):

Installation:

Install Mihail's mod first, then SirCumference64's mod, then this mod.

For this mod, just drag and drop our ESP file into your Skyrim Data Folder.

*VERY IMPORTANT:

If you find your game crashing upon selecting / polymorphing / using certain races:

Use this fix -

monster race crash fix (z65536)

Notes:

Ice Wraith Gameplay.

Craft the Spell Tome at a Forge to Polymorph.

I recommend you polymorph in a remote area, and use the Become Friendly Spell to avoid townsfolk hating you.

Both polymorphing and reverting back can be done an unlimited amount of times.

First Person perspective won't work.

Legendary Edition Version:

________________________________________________________________________________________________________________________________________________________________

*DisgruntledWombats Logo in progress

Be sure to check out our other work!

Enhanced Item Interaction Mod (2.1)

Multiplayer Maps - For Use With Skyrim Together (SSE)

Playable Mimic Mod - Add-On To Mihail's Mod and SirCumference64's Mod (SSE)

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
矮人前哨战-Mihail的Mod和SirCumference64的Mod SSE的附加组件
File size
74.7 KiB