Simplified immersive patrolling
Changed most NPCs from Immersive Patrol to use vanilla NPCs, meaning mods that affect the attributes/gear of the Empire, Stormcloaks, Talmor, Dawnguard, and Solstheim Bandits will also affect Immersive Patrol NPC patrols. Large combat NPCs are not affected by this mod.
Screenshots 1 screenshots
About this mod Machine translation
Changed most NPCs from Immersive Patrol to use vanilla NPCs, meaning mods that affect the attributes/gear of the Empire, Stormcloaks, Talmor, Dawnguard, and Solstheim Bandits will also affect Immersive Patrol NPC patrols. Large combat NPCs are not affected by this mod.
Requirements/Notes:
Immersive Patrol Car SE
Don't clean any plugins, this is intentional.
describe:
Changes to Dawnguard patrol NPCs:
Changed NPCs to use normal LCharDawnguard list
Added new leveled list for Dawnguard patrol and reverted changes to LItemDawnguardWeaponAny
NPCs patrolling the Dawn Guard have a 33% chance of being attacked by torches
Fixed ImmersiveWorldDawguard template flag
Husky renamed Dawnguard
Rebalanced Dawnguard Husky, starting at level 5 and going up to level 50
Removed redundant perks and female flags from Huskies
Patrol NPC changed to 4 Dawnguard and 1 dog
Changes to Imperial/Tempest Patrol:
Changed NPCs to use vanilla LCharImperialSoldier and LCharSoldierSons lists
Number of NPCs on patrol reduced from 5 to 4
Skaar Hunter:
Changed to use DLC2LCharHunter
Patrol number reduced to 2
Thalmor Patrol:
Reorganize the leader to use LCharThalmorMagicBoss, other patrol NPCs can be melee or remote
Predator Patrol:
Changed to use vanilla Solstheim bandit list
Riekling Patrol:
Changed to use normal Riekling list
Merchant version only:
Disable all traveling merchants
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Requirements/Notes:
Immersive Patrols SE
Do NOT clean any plugins, the single ITM is intentional.
Description:
Changes to Dawnguard patrol NPCs:
Changed NPCs to use the vanilla LCharDawnguard lists
Added new levelled lists for Dawnguard patrols and reverted changes to LItemDawnguardWeaponAny
Dawnguard patrol NPCs have a 33% chance to have a torch
Fixed ImmersiveWorldDawguard template flags
Renamed Husky to Dawnguard Husky
Rebalanced Dawnguard Husky to start at level 5 and scale to level 50
Removed redundant perks and female flag from Huskies
Patrol NPCs changed to 4 Dawnguard and 1 dog
Changes to Imperial/Stormcloak patrols:
Changed NPCs to use the vanilla LCharImperialSoldier and LCharSoldierSons lists
Reduced number of NPCs in a patrol from 5 to 4
Skaal Hunters:
Changed to use DLC2LCharHunter
Reduced patrol size to 2
Thalmor Patrols:
Changed leader to use LCharThalmorMagicBoss, other patrol NPCs can either be melee or ranged
Reaver Patrol:
Changed to use vanilla Solstheim bandit lists
Riekling Patrols:
Changed to use vanilla Riekling lists
No Merchants version ONLY:
Disables all of the travelling merchants
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.