Simple support
This is a very simple mode designed to fill the void of the vanilla support characters offered to Dragonborn. Spells in this version are designed to fully heal and protect followers and other NPCs throughout Skyrim while maintaining the feel of the vanilla experience.
Screenshots 1 screenshots
About this mod Machine translation
This is a very simple mode designed to fill the void of the vanilla support characters offered to Dragonborn. Spells in this version are designed to fully heal and protect followers and other NPCs throughout Skyrim while maintaining the feel of the vanilla experience.
As we've all noticed, there really aren't many spells in Skyrim that allow you to help your companions in combat. Well, I'm a little tired of not providing any way to reliably heal and protect my minions in combat, and made a mod that attempts to solve this problem.
This is a very simple mode designed to fill the void of the vanilla support characters offered to Dragonborn. Spells in this version are designed to fully heal and protect minions and other NPCs throughout Skyrim while maintaining the feel of the vanilla experience.
There are already three healing spells in the game for healing allies and other NPCs, but they don't recognize whether the person being healed is actually an ally. On top of that, they look poorly balanced and simply unusable. So with that in mind, I wanted to make some versions to suit anyone's taste.
All spells added by this mod are custom and there should be little chance of mod Incombatibility
If you find any issues or bugs and incompatibilities, please send them to me or send a post and I will try to resolve any issues as best I can.
Spell supplement:
recover
Healing Arrow (Adept): Shoots a sphere that heals the target for 50 points.
Healing Burst (Expert): Fires an orb capable of healing for 100 points in a 15-foot radius around the target location.
Mass Healing (Mage): Heals all allies within a 150-foot radius for 150.
Transformation
Apply Oakflesh (Novice): Increases the target's Armor Rating by 40 points for 60 seconds.
Apply Stoneflesh (Apprentice): Increases the target's armor rating by 60 points for 60 seconds.
Apply Ironlesh (Adept): Increases the target's Armor Rating by 80 points for 60 seconds.
Apply Ebonyflesh (Expert): Increases the target's armor rating by 100 points for 60 seconds.
Lighting (Expert): Creates a hovering light on the caster that illuminates a large area around the player for 60 seconds.
illusion
Fade Others (Expert): Target becomes invisible for 30 seconds. Activating an object or attack will break the spell.
(Note: This effect and spell are already in the game, I just made it possible.)
(Note 2: This effect does not appear to work without the help of other mods. Further testing required)
Muffle Other (Apprentice): Target moves more quietly for 180 seconds.
(Note: This effect is already in the game, I just added a custom spell and made it possible.)
(Note 2: This effect does not appear to work without the help of other mods. Further testing required)
destruction
Anointed Fire Cloak (Adept): Lasts 60 seconds. The target has a cloak of fire, causing 10 points of fire damage. Shooting the target causes extra damage.
Apply Frost Cloak (Adept): Lasts 60 seconds. The target has a Frost Cloak, causing 10 points of fire damage. Shooting the target causes extra damage.
Apply Shocking Cloak (Adept): For 60 seconds, the target has a cloak of lightning, dealing 10 fire damage. Shooting the target causes extra damage.
I added a few extra things to the mix due to what I felt were balance issues, but ultimately setting these into another mod file was best as the spells were less vanilla.
Bonus spells added by Uniquely Support:
Transformation
Apply Enhanced Armor (Expert): If the target is wearing armor, increases the target's Armor Rating by 100 points. If the caster has the Mage Armor 3 Perk, gain another 100 points.
Enhanced Armor (Expert): If wearing armor, the armor rating is increased by 100 points. If the caster has the Mage Armor 3 Perk, gain another 100 points.
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As we have all probably noticed one time or another, there really aren't many spells in Skyrim that allow you to aid your fellow comrads in battle. Well I got a little fed up …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.