Silver Tongue - Speech Technology Capability---Ceasefire-Threat-Confidence
Ceasefire. Threaten. Confidence. Engage. Embolden. Subdue.
Screenshots 1 screenshots
About this mod Machine translation
Ceasefire. Threaten. Confidence. Engage. Embolden. Subdue.
eloquent
This mod adds six new "abilities" to Speechcraft, namely Ceasefire, Threat, Confidence, Engage, Embolden, and Fall. The idea is to encourage players to train in Speechcraft and allow them to use this skill outside of dialogue. However, Speechcraft and its perks are not required to utilize the basic effects of these skills. *Alternate versions do not require special offers and require Speechcraft skill levels for better compatibility with other mods.
Upon entering the game, these abilities (5 minor powers; 1 power) are automatically added to the player. Players will gain additional effects when their Speechcraft skills level up, certain perks are unlocked, or certain conditions are met. They also grant minimum skill XP when used.
Abilities are conditionalized through temporary spells and magical effects, with almost no visual effects and NPC spell reactions. This mod only adds four scripts - one for adding abilities to the player, one for giving the player Speechcraft XP when using abilities, one for the ceasefire effect, and one for the subdue effect.
ceasefire
Tell allies and neutrals to disengage from combat, and convince enemies to become hostile; Power.
Does not work with most summons (summon/command/resurrection), undead and creatures.
Magic Effects: Fear (Basic) and Calm (Non-Basic) + Script
Basic - ally; medium range.
Fake Taming* - animals, except sabrecats; small range; requires >5 food (not consumed); 1 minute.
False Bribery - < Aggressive enemy; very small range; requires Bribery perk (alternative version: 3000+ gold; no cost); 1 minute.
Persuasion - <Very aggressive NPC; very small range; requires persuasion (alt version: Speechcraft level 55); 1 minute.
Intimidate - <crazy NPC; small range; requires the Intimidate perk (alternative version: Speechcraft level 75); 1 minute.
Master - Most NPCs; medium range; requires L100 speech skill; 3 minutes.
Spriggan* - Spriggan faction; medium range; requires Kyne's Holy Judgment quest to be completed; 3 minutes.
Wisp* - Wisp Pie; medium range; requires Pale Lady quest to complete; 3 minutes.
Dragon* - Dragon; medium range; requires main quest completed and Paarthunax alive; 3 minutes.
threaten
Use your weapons to threaten non-allies and animals; Power.
Does not work with most summons (summon/command/resurrection), undead and creatures.
Magic Effect: Fear - Hostile
Basic - <Discreet Target; <Small Range; 30 seconds.
Persuasion - <average target; small range; requires persuasion (alt version: Speechcraft level 55); 1 minute.
Intimidate - < Brave target; medium range; requires the Intimidate perk (alternative version: Speechcraft level 75); 1.5 minutes.
Dragon* - Dragon; medium range; requires main quest completed and Paarthunax dead; 3 minutes.
Undead* - Undead; medium range; requires Dawnbreaker gear; 1.5 minutes.
Confidence
Summon your confidence; power.
Magic Effect: Peak Modifier - Voice Skill
Apprentice - +5 Speech Skills; requires L25 Speechcraft; 1 minute.
Adept - +10 Speech Skill; Requires L50 Speechcraft; 1 minute.
Expert - +15 Speech Skill, +50 Health; Requires L75 Speechcraft; 1 minute.
Master* - False Invisibility (External Combat), +100 Health; Requires L100 Speechcraft; 1.5 minutes.
engage in
Engage a target in combat or break a ceasefire; >Small range; Power.
Be bold
Energizes your allies for a period of time; 5 hour cooldown; power.
Magic Effect: Pull + Health Gain
Basic - +Confidence, +25 Health, +55% Health Regeneration; 1-, 1-, 5 minute duration respectively.
Persuasion - +Confidence, +100 Health, +100% Health Regeneration; requires Persuasion (alt version: Speechcraft level 75); 5, 10 and 10 minutes respectively.
conquer
Turn defeated enemies into friends or allies; < small range; power.
Magic Effects: Fear (Basic) and Calm (Persuasion) + Script
Basic - <25% health or death; turns target neutral.
Persuasion - <35% health or death; requires Persuasion (alt version: Speechcraft level …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.