Sidekick is a healer SSE (immersive follower healer system - healing spells cost Magicka)

by NOB NO13·v1.0·Updated 2020-06-05

This MOD adds a healer role to your followers. The healer system is highly immersive and enhances followers' sense of combat. This therapist acts naturally. When the target of treatment was far away from him, he was close to the target. He moves and heals. He consumed Magicka's fee. He was never a recovery machine. He is your assistant.

Screenshots 8 screenshots

About this mod Machine translation

This MOD adds a healer role to your followers. The healer system is highly immersive and enhances followers' sense of combat. This therapist acts naturally. When the target of treatment was far away from him, he was close to the target. He moves and heals. He consumed Magicka's fee. He was never a recovery machine. He is your assistant.

■System startup

Added the equipment item "Dogma of Mara" to the Temple of Mara.

Once your minion equips it, the healer system activates. When he runs out of gear, the system ends.

A message is displayed in each case.

System startup: "...feel the breeze"

System End: "...no more warm breeze"

If you have other minions, up to three minions will be targeted for healing. They are visual so you can check them easily.

This system will work unless the healer is equipped with a crossbow.

The system cannot be turned on or off during combat. You must be prepared before fighting.

If you are a vampire, you must have base health of 200 or higher to receive healing spells.

This setting takes into account vampire health debuffs.

■About the healer system

  • Magicka fee

Healing spells require a magic cost. If the healer does not have enough magic, he cannot cast healing spells.

Magicka costs the same as a backup system.

  • Magicka Converter

Are your spellcaster minions about to run out of magicka?

Even if the healer of this mod does not have enough magicka, if he has enough stamina, he will convert stamina into magicka and cast healing spells.

This means that even spellcasters have a chance to cast healing spells, and you'll notice what difficulty the caster has on the caster.

You may have to consider who will be the healer.

If the healer uses the Magicka Converter, he will receive a 15 second stamina level penalty.

  • Healing spells

There are 3 types of healing spells. All spells are concentration spells, and a set lasts for 5 seconds.

Healing Spell (Left Hand): This is the basic spell.

Healing Spell (Right Hand): This is an additional spell. If the healer has enough magic, he will cast this spell.

Bloody Healing Spell: This is a special spell that uses the healer's own health to heal Daedra, vampires and undead, which requires magic and healing costs.

If the healer casts a spell on himself, it means the healing effect is reduced.

  • Ranking

The healer's Restoration skill value increases healing capabilities.

Recovery Tips (1)

Healing spell (left hand): Strength (10) Mana consumption (8)

Bloody Healing Spell: Strength (10) Mana Cost (8) Life Cost (6)

Magicka Converter: Rates [Magicka (40): Stamina (60)]

Recovery Tips (25)

Healing spell (left hand): Strength (10) Mana consumption (8)

Healing spell (right hand): Strength (10) Mana consumption (4)

Bloody Healing Spell: Strength (10) Mana Cost (8) Life Cost (6)

Magicka Converter: Rates [Magicka (40): Stamina (60)]

Recovery Tips (50)

Healing spell (left hand): Strength (20) Mana consumption (8)

Healing spell (right hand): Strength (10) Mana consumption (4)

Bloody Healing Spell: Strength (20) Mana Cost (8) Life Cost (12)

Magicka Converter: Rates [Magicka (40): Stamina (60)]

Recovery Tips (75)

Healing spell (left hand): Strength (20) Mana consumption (8)

Healing spell (right hand): Strength (10) Mana consumption (4)

Bloody Healing Spell: Strength (20) Mana Cost (8) Life Cost (7)

Magicka Converter: Rate [Magicka (60): Stamina (60)] *This means the healer can always cast healing spells (left hand) and healing spells (right hand).

  • Good at treatment

This healer system has two factors, the resources for the spell cost and the time lag in getting closer to the healed target.

Your minion's success as a healer depends on his statistics (Magicka, stamina, health, and regeneration skills) and attack type (fighter, archer, caster, or sorcery).

Who will you choose as your healer...?

■Precautions

This MOD changes no original data and requires no requirements.

When uninstalling, the mod can be uninstalled after unequipping "Mara's Dogma".

You may not copy "M …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Sidekick是治疗者SSE(沉浸式跟随者治疗者系统-治疗法术需要Magicka花费)
File size
50.4 KiB