Show weaknesses and resistance
Adds a smaller power that reveals all weaknesses and resistances of the target actor (NPC or creature).
Screenshots 2 screenshots
About this mod Machine translation
Adds a smaller power that reveals all weaknesses and resistances of the target actor (NPC or creature).
This mod is not a port of LFSpell Divine - Know Your Enemy, I wrote it from scratch.
It adds a new smaller function to the player (ShowWeakResist) which displays a simple MessageBox with the following information for the target actor:
- Race (including ID)
- Non-zero value for PoisonResist/MagicResist/ElectricResist/FireResist/FrostResist (positive values are marked as "Resist", negative ones are -"Weak").
Might be useful for mages and testers.
This spell can be found in Powers, works immediately without any visual or sound effects, only works on actors (NPCs and living and dead creatures), does not cost mana, and can be cast by pressing Z (with a very short timeout). The game pauses when the MessageBox is displayed.
The extra characters in the match can only be removed using the SKSE feature; I decided to keep the mod simple and keep all those <>() etc.
Feel free to look at the code (there is a script source) and change or use it as needed. and report errors (if any).
——————————————————————————
This mod is not a port of LFSpell Divine - Know Thy Enemy, I've written it from scratch.
It adds to the player a new lesser power (ShowWeakResist) which shows a simple MessageBox with the following information of a target actor:
- race (including ID)
- non-zero values of PoisonResist/MagicResist/ElectricResist/FireResist/FrostResist (positive values are marked 'Resist', negative - 'Weak').
May be useful for mages and for testing purposes.
The spell can be found in powers, works instantly without any visual or sound effects, works only at actors (NPC and creatures, both alive and dead), does not cost magicka, is being casted by pressing Z (very short timeout). While the MessageBox is shown, the game is paused.
Extra characters in the race can be removed only with SKSE functions; I've decided to keep the mod simple and to leave all these <>() etc as is.
Feel free to look at the code (there is the script source), change or use it as you want. And also to report bugs if any.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.