Shiny Creatures - Skyrim Special Edition

by Karatekid5·v1.0·Updated 2018-09-07

Based on Pokemon mechanics, adding very rare creatures of alternate colors to the game that have a chance to spawn in place of their normal counterparts. Each Shining Beast drops a rare and exclusive item to save or sell.

Screenshots 8 screenshots

About this mod Machine translation

Based on Pokemon mechanics, adding very rare creatures of alternate colors to the game that have a chance to spawn in place of their normal counterparts. Each Shining Beast drops a rare and exclusive item to save or sell.

Welcome to the world of shiny creatures!

Skyrim version of shiny creatures! Based on mechanics from the Pokemon series, this simple flavor concoction adds extremely rare color variants to existing animals in Skyrim and Solsheim, potentially spawning a creature that replaces an existing creature. From a random bear or deer in The Rift, or a Horker sitting on an ice floe, to the infamous High Hrothgar Frost Troll, or even Solstheim's Netch, almost any creature can appear as these elusive beasts! Additionally, everyone has their own, killer-friendly items to drop (fur, skin, teeth, fat, etc.). Keep this item as a prize for your find or sell it to your local general store for a ton of gold! You never know what you'll find!

This mod is very user-friendly and even includes a special gamebook discussing them. The model takes inspiration from The White Guar and Swimmer the Horker (animals alternately colored in vanilla Morrowind, creating a killer precedent). Pick up your own copy in any of Skyrim's general merchandise stores!

Also included are two compatibility ESPs, SkyTEST for etayorius - Realistic Animals and Predators and Lifestrock's Skyrim Immersive Creatures Special Edition, which adds shiny variants to the creatures added by both mods!

This mod requires the latest version of Skyrim Special Edition (v 1.5.39)

SKSE and SkyUI do not require mods to run.

Installation is easy! Drag the main ESP file along with the BSA archive into the Skyrim Data folder.

If using this mod with Skyrim Immersive Creatures or SkyTEST (or both), please add both compatibility patches to the Data folder. Make sure they are all loaded after Shiny Creatures and the corresponding mods, they will add compatibility to your load order.

To uninstall the mod, simply delete ESP and BSA from the Data folder. First, save in an indoor area with no mobs and wait 10 days in the game, or use the Cell Force Reset feature in MCM if one of your mods has said functionality. Then delete ESP+BSA and make another save. There should be no scripts running at this point, although open your save with Save Cleaner and take a look (all scripts run by this mod contain the word "Shiny" in their title) for good measure. This mod is not script heavy but does use them so this is just to be safe. The scripts run by the mod are simple one-off scripts.

The implementation of this mod is very simple and should not conflict with existing mob models. This mod only made two minor list edits (removing Slaughterfish and Horker from the unused list), which did not require the creation of a patch with negatives. It is incompatible with any mod that changes scripts in LeveledCreature NPC objects.

Provides patches for Skyrim Immersive Creatures and SkyTEST to ensure compatibility. This mod is also compatible with the following creature models:

  • Deadly Dragon
  • Diverse Dragons Collection
  • Birds of Skyrim
  • Beasts of Tamriel
  • Jaw
  • Any other non-animal or biological model.

If there's enough demand and the mod is popular, I'll try to do it.

Will this mod work on consoles?

If there's enough demand, I'll release this for Xbox One. The file size is less than 1GB and no script extender is required, meaning there will be no issues when running on the console.

If you have any questions, please feel free to post or PM!

June 7, 2018

  • Initial Mod version

Original textures remastered by Bethesda Softworks for this mod.

Lifestrok was used to create Skyrim Immersive Creatures, the textures remastered by this mod, as well as bringing together so many awesome new creatures to create glitter.

Etayorius was used to create SkyTEST and introduce new creatures to make sparkles.

This mod also re-reports assets:

Mr_Siika textures for Durzog.

Stormshallow is a sheep texture.

Macadam …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
闪亮的生物-Skyrim特别版
File size
81.5 MiB