(SGC)SkySA-Weapon Mastery Module
Attack animations will change based on the warrior's skills. Also affects NPCs
About this mod Machine translation
Attack animations will change based on the warrior's skills. Also affects NPCs
Standalone module for SkySA
This mod is provided by Project Reign team
SGC stands for "Stolen Game Concept" because that's what I do
What's so boring about Skyrim? horizon
make it dark souls
Beginner: Level 0-20
Intermediate: Level 20-80
Master: Level 80-100
Do you think Skyrim battles are unfair?
This guide will show you how to build up your combat power while you wait
Dark Souls combat overhaul.
Not all mods are available in LE yet. They are in the process of backporting.
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Standalone module of SkySA
This mod is provided by the Project New Reign team
SGC stands for "Stolen game concept" because that's what I do
What's boring in Skyrim? Skyrim
Let's make it Dark Souls
Beginner: level 0 - 20
Intermediate: level 20 - 80
Master: level 80 - 100
You think Skyrim combat is unfair?
This guide will show you how to Soulify your combat while waiting for
Dark Souls Combat Overhaul.
All the mods aren't available yet for LE. They're in backporting process.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.