(SGC) SkySA - Unique Weapon Module
Add weapon-specific animations to unique weapons
Screenshots 5 screenshots
About this mod Machine translation
Add weapon-specific animations to unique weapons
Coming soon to SkySA
SGC stands for "Stolen Game Concept" because that's what I do
What’s so fun about Skyrim? horizon
Let's make another game
Assign custom animations to unique weapons
I'm not going to animate any more. My taste is my only criterion and I do what I want.
If you're not satisfied with these or want more: please contribute. Animation tutorial in gif below
Working files in the download section
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Will soon be integrated to SkySA
SGC stands for "Stolen game concept" because that's what I do
What's boring in Skyrim? Skyrim
Let's make it another game
Assigns custom animations to unique weapons
I won't make more animations. My tastes are my only criteria, I do what I want.
If you're not happy with these or want more: contribute. Animation tutorial in the gif below
Workfiles in download section
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.