(SGC) Dark Souls-Safe House

by distar66·v1.0·Updated 2020-03-28

Utilities for other (SGC) Dark Souls mods. Allows cells to be marked as safe

Screenshots 1 screenshots

About this mod Machine translation

Utilities for other (SGC) Dark Souls mods. Allows cells to be marked as safe

Upcoming Dark Souls combat overhaul mod

SGC stands for "Stolen Game Concept" because that's what I do

What's so boring about Skyrim? horizon

make it dark souls

</ s> </ s> </ s>

Grant the ability to mark/unmark cells

Pre-tagged vanilla houses and hotels

Compatible with New World

Mods that use the safe house system:

(SGC) Dark Souls-Estus

(SGC) Dark Souls - Experience (updated soon)

(SGC) Dark Souls - Death (Updated soon)

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Module of the forthcoming Dark Souls Combat Overhaul

SGC stands for "Stolen game concept" because that's what I do

What's boring in Skyrim? Skyrim

Let's make it Dark Souls



Grants a power to mark/unmark a cell

Vanilla homes and inns pre-marked

Compatible with new lands

Mods using a safehouses system:

(SGC) Dark Souls - Estus

(SGC) Dark Souls - Experience (update coming soon)

(SGC) Dark Souls - Death (update comming soon)



Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
(SGC)黑暗之魂-安全屋
File size
3.4 KiB
SHA-256
6087f1bff76de34b33beb83971105a6d188300b50e05da9f08fd571ab6b8bd55
Stored at
2026-10-08 11:59