Scale bound weapons
Bind and Mystic weapons now scale with your summoning skills, making them viable and balanced throughout the game. Includes warreko's FX binding shield.
Screenshots 2 screenshots
About this mod Machine translation
Bind and Mystic weapons now scale with your summoning skills, making them viable and balanced throughout the game. Includes warreko's FX binding shield.
Version 1.3
Overview
The Bound Weapons expansion aims to overhaul Skyrim's bound weapons so that they remain balanced and viable throughout the game. A few years ago I wanted to make a SoulKnife style character (D&D type) that exclusively used bound weapons. I found them to be overpowered early in the game and then completely useless later on. I came up with the idea. With SE coming out, I wanted to be in this role and needed a solution.
This mod includes warreko's bound shield with FX.
detail
Spoilers: Show
Installation and compatibility
Install via NMM/ModOrganizer or usually manually. Files are packaged as FOMOD.
Please see known compatibility in the Articles section.
credit
Huge shout out to Warreko for using FX bindings. This is an incredible (and necessary) addition to the game. Thank you for allowing others to use your stuff. :D
BETHESDA - Because... I mean, really.
Recommended models
Bound Weapon Audio Fix - Replaces summon audio with less... tremors. Patching instructions can be found on their page.
Binding Shield with FX - Add a binding shield with effects…. The best patches can be found in the Downloads section.
Rigging Tools - Adds a bound pickaxe and a bound woodaxe. Because sometimes we forget these...
Ordinator-EnaiSiaion's overhaul of the Perk system. Nuff said.
My other mods
Adaptive Vision - Khajiit is tired of stupid night vision.
Bugs and requests
Please report all bugs in the Bugs section.
If you have requests or ideas. Please share. That doesn't mean I'll implement them as they may not fit my mod goals, but I'd like to hear their opinions.
If you like the mod, please endorse it.
FAQ
Spoilers: Show
cheers:)
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Version 1.3
OVERVIEW
Scaling Bound Weapons aims to overhaul Skyrim's Bound Weapons, making them balanced and viable throughout gameplay. Years ago, I wanted to make a Soulknife-style character (a D&D class), that used exclusively Bound Weapons. I found that they were overpowered in the early game and completely useless later on. I tabled that idea. With SE coming out, I wanted to make that character and needed a solution.
The mod includes warreko's Bound Shield with FX.
DETAILS
Spoiler:
Show
INSTALLATION & COMPATIBILITY
Install through NMM/ModOrganizer or manually as you would normally. Files are packed as a FOMOD.
Please see known compatibility in the Articles section.
CREDITS
Huge shout-out to warreko for Bound Shield with FX. It is an incredible (and necessary) addition to the game. Thank you for allowing others to use your stuff.:D
Bethesda - Because... I mean, really.
RECOMMENDED MODS
Bound Weapon Audio Fix - Replaces the summoning audio with something less... jarring. Patching instructions are available on his page.
Bound Shield with FX - Adds a Bound Shield... with effects. Most awesome. Patch available in the Downloads section.
Bound Tools - Adds a Bound Pickaxe and Bound Woodaxe. 'Cause we forget these sometimes...
Ordinator - Perk system overhaul by EnaiSiaion. 'Nuff said.
MY OTHER MODS
Adaptive Vision - Khajiit was tired of stupid Night Eye.
BUGS & REQUESTS
Please report any bugs in the Bugs section.
If you have requests or ideas. Please share. Doesn't mean I'll implement them, as they may not fit my goal for the mod, but I'd like to hear them.
If you like the mod, please endorse.
FAQ
Spoiler:
Show
Cheers:)
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.