Sands of Time Encounter Standalone Module

by The SOT Team·v18.5·Updated 2019-12-29

Now, depending on where you sleep, sleeping can be potentially dangerous. No more 12 hours of sleep in Draugr stool, no interruptions or problems!

Screenshots 2 screenshots

About this mod Machine translation

Now, depending on where you sleep, sleeping can be potentially dangerous. No more 12 hours of sleep in Draugr stool, no interruptions or problems!

Requirements: SKSE and SkyUI.

Quiet little one, don't be afraid. . . No one can ease your sweet little nightmare.

By the time the shadow starts to creep in, it's too late and your poor little life crumbles.

Standalone module from our SOT flagship module.

(To use with SOT, read Stickiness first)

---If you haven't done so yet, visit our Rated Mods list---

summary:

This is one of the most prominent features of our main mod. This increases the risk of you spending time sleeping in the game. Of course, a house is a safe haven. Additionally, there is a way to mark up to 6 locations as safe for players using custom houses.

​ ​Obviously, this is beneficial for users using the "Demand" mod that requires sleep. Immersion is greatly enhanced because now you know you need to make sure you're properly rested before embarking on your adventure.

This Mod is a lightweight script.

feature:

Sleep may range from 3% to 75%, depending on where you sleep. See the list below:

  • hotels ............................................ 5%

​ ​ ​ 2) Dungeon........................ 75%

  • Draugr Cave........................ 75%

4)WinterHold College....................... 15%

  • Co-organized by Jorrvaskr... 5%

​ ​ 6) Player’s Home........................ 10%

7)其他地方............................ 20%

​ Additionally, as mentioned previously, players can use the MCM menu to designate any six locations in the game as safe to sleep in.

Who actually attacks the player while sleeping depends in part on where the player is sleeping. If in college it would be a jealous wizard, if in a dungeon then a monster, if in a hotel it might be a bandit, if in a Draugr cave then it would be a Draugr or a spider, and so on.

Players will be found playing while sleeping and will appear drowsy when first waking up. This will allow most attackers to get the first or second hit. Therefore, it is wise to have a companion stay vigilant in the background until you are fully awake. Traps now help too.

Install:

Step 1) Back up your save game in case you want to uninstall the mod in the future.

Step 2) Download and install using your preferred Mod Manager.

Step 3) Make sure ESP is active (checked)

Step 4) Launch Skyrim and wait for MCM to activate/appear

Step 5) Enjoy!

Announcer: (But why?)

Step 1) Deactivate (uncheck) ESP

Step 2) Remove using your preferred mod administrator

Step 3) Remove all orphan scripts in your game using flexcreator’s Savegrame Script Scalpel

or

Step 3 - Alternate) During the installation process, reload and restart the game using the previously saved backup from Step 1

Step 4) Continue moving forward in Skyrim, the number of enemies is weak

compatibility:

This mod is compatible with everything. However, you shouldn't (and don't need to) use it if you use our Sands of Time mod.

{The SoT Family}

Our main mod: Sands of Time - Deadly Dead

Standalone Mod: Sands of Time: Slumber

Genesis - Dynamically increased enemy spawning and looting

Eternal darkness

Night (ENB default)

SoTimized Mods: SOT Hardcore Burden

Watchtower Reborn (Powered by Genesis)

Densely Populated-Forts Towers Places-Legendary Edition

Densely Populated-Lands Roads Paths-Legendary Edition

Thanks

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Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
时光之沙遭遇独立模块
File size
74.4 KiB