Runtime spell allocator
Added spell inventory spells and racial power AI to NPCs
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About this mod Machine translation
Added spell inventory spells and racial power AI to NPCs
Runtime spell allocator
If the NPC has a spellbook in its inventory, the spells contained in the spellbook are added. Allows custom spells to be added automatically, while mods like ASIS do not.
Added AI for NPCs to use their racial powers with applicable cooldowns. This affects one person at a time.
Supported races:
Altmer: Cast Highborn when mana is low
Argonian: Cast Histskin when health is reduced
Bosmer: Casts Command Animal within range to a valid target that is not a friend or ally of the caster's enemy. excluded animals
Brittany: Cast Dragonscale when reduced health and hit by at least one spell
Dunmer: When health is reduced, cast Ancestral Wrath
Empire: Cast Emperor's Voice when health is reduced and few allies will be affected
Khajiit: Casts night eyes when looking for enemies. The one-day cooldown period does not apply. Players won't notice if this is active or not, making it much harder to sneak up on the user if you're in their LOS.
Nord: When health is reduced, will fight if few allies are affected
Osimer: When health is reduced, cast Fury
Red Guard: When stamina is reduced, cast Adrenaline Rush
renew:
Run in console: stopquest MOLAVERuntimeSpellAssignActivator
save game
Remove old version of mod
Reload the game without mods and save again
Install new version of mod
Reload game
integral:
EtherDynamics for enhancing AI frameworks
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Runtime Spell Assigner
Adds spells contained in spellbooks if an NPC has one in its inventory. Allows custom spells to be added to them dynamically where mods like ASIS cannot.
Adds AI for NPCs to use their racial powers with the applicable cooldowns. This affects one person at a time.
Supported Races:
Altmer: Casts Highborn when low on magicka
Argonian: Casts Histskin when health is reduced
Bosmer: Casts Command Animal when in range to a valid target that's not a friend or ally of the caster's enemy. Ridden animals are excluded
Breton: Casts Dragonskin when health is reduced and hit by at least one spell
Dunmer: Casts Ancestor's Wrath when health is reduced
Imperial: Casts Voice of the Emperor when health is reduced and if few allies would be affected
Khajiit: Casts Night Eye when searching for enemy. One-day cooldown does not apply. The player will not notice if this is active, and sneaking around users would be more difficult if you are in their LOS.
Nord: Casts Battle Cry when health is reduced and if few allies would be affected
Orsimer: Casts Berserker Rage when health is reduced
Redguard: Casts Adrenaline Rush when stamina is reduced
Updating:
Run in the console: stopquest MOLAVERuntimeSpellAssignActivator
Save game
Remove old version of mod
Reload game without the mod and save again
Install new version of mod
Reload game
Credits:
EtherDynamics for Enhanced AI Framework
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.