Royal Blood - Vampire Lord Revitalization Tree - Skills - and other SSE versions
skyrim's royal blood mod ported to sse under license from txt12100
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About this mod Machine translation
skyrim's royal blood mod ported to sse under license from txt12100
royal blood
This perk turns the vampire lord's armor into the royal version of Harkon (including Cape and Skeleton)
Requires that you have obtained all previous Vampire Lord privileges
perfect blood red
Level 1: Increases the power of your blood magic by 10%
Level 2: Increases the power of your blood magic by 20%
Level 3: Increases the power of your blood magic by 30%
sharp claws
Level 1: Melee base damage increased by 10%, +5% dmg increased by 5% critical strike chance.
Level 2: Melee base damage increased by 20%, +10% increased critical strike chance by 10%.
Level 3: Melee base damage increased by 30%, +15% critical strike chance increased by 15% critical strike chance.
Summon Gargoyle Giant
Summons a variant of the Gargoyle boss instead of the regular Gargoyle.
Removed the original summon gargoyle spell.
Gargoyle perk is required next to Royal Blood.
Requires sharp claws and bloody perfection.
blood transmutation
Added a spell that converts 35 health points into 35 Magicka points per second.
If you're having trouble during the day, this should be a convenient yet balanced option.
Be careful: this spell can kill you (don't we want to make things too easy now?)
Requires sharp claws and bloody perfection.
wings of evolution
For every true vampire lord, being slightly suspended above the ground is not worth it!
This perk adds the ability to fly in "hover mode" in the event of a work conflict (give it to J3X)
To give it more travel utility, it also adds +100 stamina.
Remove falling damage in mitigation mode
Requires Summon Gargoyle Giant and Blood Transmutation
eclipse
Dim the sun for 60 seconds
During this time, you deal 25% more spell and melee damage, and take 25% less damage.
Your regeneration will function during that time like night
Can only be used outdoors, during the day (5h-19h) and once a day.
NOTE: Currently, if you activate this spell at night, it will not
effect, but will trigger a cooldown. I will try my best to do it
Spells are only in your list...
Dream m rune
This places a rune that will cause NPCs to fear up to lvl. 40 crosses it for 7 seconds.
I know this doesn't sound spectacular but I want to find another crowd
Can control VL without looking like
"The Horrible Owl" by Verelph
This spell only lasts for a short time, but causes higher lvl npcs, so should be a handy option for your VL.
Update: Now has a 20 second cooldown that only triggers when the rune is actually destroyed (cool?)
blood shield
Powerful Shield (Guard Spell), costs 35 mana per second, but
It can also block up to 70 points of damage. This is mainly helpful in the following situations:
Face a magic user or a fire dragon.
Please know that I just ported it and if there are any bugs that may have caused the original disease, please do my best to ask Penetrate to fix them, but I'm just a porter
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Royal Bloodline
This perk changes the Vampire Lord’s armor to Harkon’s royal version (incl. Cape and Skeleton)
Requires that you have acquired all previous Vampire Lord perks
Sanguine Perfection
Rank 1: Increases your Blood Magic magnitude by 10%
Rank 2: Increases your Blood Magic magnitude by 20%
Rank 3: Increases your Blood Magic magnitude by 30%
Sharpened Talons
Rank 1: Increases the melee base dmg by 10% adds a 5% critical strike chance to deals +5% dmg.
Rank 2: Increases the melee base dmg by 20% adds a 10% critical strike chance to deals +10% dmg.
Rank 3: Increases the melee base dmg by 30% adds a 15% critical strike chance to deals +15% dmg.
Summon Gargoyle Goliath
Summons a Gargoyle Boss variant instead of a regular Gargoyle.
Removes the original summon Gargoyle Spell.
Requires the Gargoyle Perk next to Royal Bloodline.
Requires Sharpened Talons and Sanguine Perfection maxed.
Blood Transmutation
Adds a spell that converts 35 Health into 35 Magicka per second.
This should be a handy, but balanced option if you ever get caught in trouble durin …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.