Robbery attack
Bandits attack the city from time to time.
Screenshots 8 screenshots
About this mod Machine translation
Bandits attack the city from time to time.
Mod ported from Oldrim. Although it hasn't seen an update yet, I like the concept. Author David Brasher has stopped working on mods.
"I no longer read and respond to messages sent to me. It's been five years since I quit gaming, and I have other things going on in my life. Generally speaking, people have the right to give credit to the original author in their documents as long as someone offers to modify and distribute my files. If the files I'm working on involve other modules, then they may have different restrictions."
This is the Oldrim version -
The original description is:
This mode makes gangster attack group randomly attack holding capital letters.
As you approach the capital city where you are staying, bandits may suddenly attack you. there will be eight
Four of them are melee weapons, two are bows and arrows, one is magic, and one is a tougher boss.
other. They will attack anything that moves. These bandits are flat and will always be
Same level as you.
The gangsters will jump out of hiding and start attacking outside the city walls
The outskirts of town. This will minimize civilian casualties as they will primarily be fighting
Guards and you. But for cities without walls, there would be more civilian casualties.
Gangsters are reused by being resurrected and moved to where they need to be, so here it is
The mod cannot create any PlaceAtMe save games.
If a town has two gates, bandits may attack either one.
When you have a bandit attack the average probability of holding capital is 20%
Enter or leave it.
This mod uses the vanilla Skyrim bandit template, so if it is used with a mod that edits bandits
Weapons and Armor and then new items should show the bandits involved in the attack.
If you've ever wondered why bandits don't attack towns and were upset about it,
Then this is your chance to make it happen.
Conflicts, known issues and troubleshooting
This mod is built to be compatible with mod "Mercy".
This mod should be compatible with open city style mods, but civilian casualties will be
higher.
It is possible for you to retrigger the trigger zone during a bandit attack, and
Let the virtual die roll into a 1 to 20 roll, thus resurrecting all the bandits again and crafting
The raids were longer and more violent.
Bandits in this mod spawn outside the city walls and are normally inaccessible
The city thanks to the efforts of the guards. But for an unwalled city, this could turn into a bloodbath
Civilians If you use this mod you will reduce the number of people in your city to some extent. Should
The eight gangsters who make up each raid are roughly the same level as you. If you were level 40, you would
Turned around eighty-four level bandits among helpless civilians. So if you are worried
Population reduction, do not use this mod.
While it's never been seen in playtests, this seems like the kind of mod that might be possible
If the computer is too weak for Skyrim or if it is, trigger the CTD the instant the bandit raid starts
Too many mods or background processes.
The way the trigger is set up, you won't see as many bandit raids if it's always fast
travel.
Gangsters don't check to see if a dragon attack is in progress. they may
The dragons attack simultaneously.
Bandit raids don't check the status of the civil war. Gangsters are very likely
Launch attacks in major battles. Not a very smart move on their part. But no one said anything about bandits
Very smart.
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A mod ported from Oldrim. While it hasn't seen updates for a while, I loved the concept. The author, David Brasher, has stopped working on mods.
"I am no longer reading and reacting messages sent to me. It has been five years since I quit playing and I have other things going on in my life. In general, people have permission to modify and distribute my files so long as they give credit to the original authors in their documentation. If other modders are involve …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.