Riverwood Cliff
WIP mod 15% complete. A player-owned single-family house in the Riverwood neighborhood with quests.
Screenshots 5 screenshots
About this mod Machine translation
WIP mod 15% complete. A player-owned single-family house in the Riverwood neighborhood with quests.
This is a WIP Mod, about 25% complete.
Please read the entire content of this page!
This is my first mod! Be prepared for mistakes! Please leave feedback!
Always check the Version Update Change Log.
***MOD Q&A***
Who is this mod targeting? - Players who started choosing the "vanilla Skyrim experience". What I mean by this is that there are no life mods or alternate start mods that will prevent you from going to Riverwood in the first place. Of course, you can still use these mods.
Will high-level characters benefit from this house? - Anyone can benefit from this house as it has a nice atmosphere inside and is near a village where it can be used to trade supplies and play roles. However, higher level characters don't actually benefit from getting items in locked chests.
Is it dangerous to get there? - Absolutely no threats, except for the wolf lurking near the house (which the default Vanilla Skyrim Game places near the house).
***Mission Q/A***
How do you start a mission? - Near the main entrance of the house, there is a letter on the floor near the right side of the steps. Once picked up, the mission will begin. Make sure you read it!
What does a task consist of? -There are four puzzles for you to solve. They are all based on Lord of the Rings in some way. After completing all four steps, you can now access the house.
Am I stuck with the help of a riddle? -The riddle is for players who are coming to River Forest for the first time, as some key items may be seen or missed in the houses leading to the riddle.
Is the riddle difficult? -They're not difficult at all, but I do admit they're weird. Initially, I was hoping for a non-combat mission, but thought riddles would be enough - I couldn't come up with anything witty. So I based it on some stuff from The Lord of the Rings.
How long will the task take? -If you understand the riddles, they are quite short.
***feature***
The player's house is on a cliff near the river forest.
New mission to get a house.
Customs are the house.
Relaxing atmosphere.
Player container.
Player pyre container.
Alchemy table.
Enchantment table.
Cooking pot.
Starter box.
Tanning rack.
Potion.
alchemical supplies
***COMING FEATURES***
More containers.
Alchemical Garden.
Around the yard.
Nav-Meshed for use by followers.
More chaos.
A blacksmith shop without a furnace. (debate)
Better fauna around the yard.
More music. (debate)
Please contact me and let me know of any errors.
***Known errors please read***
**Weapons are stuck in the weapon rack, please use it at your own risk. I'm fixing it.
**Sometimes the music does not start automatically when entering the house.
**Textures inside houses sometimes spread out and flicker.
** Turn on/off flashing flashing light based on distance. ***fixed***
**It doesn't really stink - the house is not made by the Navy, please stop following this!
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This is a WIP Mod, which is about 25% done.
Please Read The Entirety Of This Page!
This is my very first mod! Be prepared for bugs! Please leave feedback!
Always see Change Log for Version Update Changes.
***MOD Q/A***
Who is this mod aimed for? -- Starting players who are choosing a "Vanilla Skyrim Experience". By that I mean no life mods or alternative start mods that will stop you from heading towards river wood first. You can still use these mods of course if you wanted.
Will High Level Characters benefit from this house? -- Anyone can benefit from the house, as It has a great atmosphere inside, near a village for trading supplies and role playing. However higher level characters will not really benefit from obtaining the items in the locked chest.
Is it dangerous to get to? -- Not at all, besides the wolf that lurks near the house, which is placed there by the default Vanilla Skyrim Game, there is no threat.
***Quest Q/A***
How do you start the quest? -- Near the house fro …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.