Ritual Steel - Resurrection Ward

by TheGreyLight and rylog9·v1.1·Updated 2019-09-15

Added new weapon enchantments to the game for body restoration. Also advertise a unique bow with custom textures using this enchantment.

Screenshots 7 screenshots

About this mod Machine translation

Added new weapon enchantments to the game for body restoration. Also advertise a unique bow with custom textures using this enchantment.

Added new weapon enchantments to the game for body restoration. Also advertise a unique bow with custom textures using this enchantment.

NECROMANCER'S BOW

The infamous Mannimarco, the magical weapon of the Lord of Worms. Potema allegedly brought this weapon to her during the Red Diamond Wars, and legend has it that it evoked every soldier who fell in the battles of Skyrim and High Rock, giving the Wolf Queen an easy victory. In order to resurrect Potema, in order to resurrect Potema, in order to return Potema to Tamriel, the forbidden artifact was brought to the Skyrim Cave.

what is it:

This mod adds a new independent enchantment to the game Reanimation.

This enchantment, when placed on a weapon, will trigger any corpse struck by it. For example, if it is placed on a bow, any corpse shot with an arrow will be resurrected and placed under your control.

This mod also adds a new unique item to the game, the Necromancer's Bow. This bow has a new unique custom texture and can be found on the ritual platform in the Wolf Skull Cave.

notes:

  • After you reach level 13, enchantments can be found on weapons as loot in Tactics Chests
  • Wards can be placed on any weapon.
  • Zombies raised with this enchantment will not turn to ash, so a corpse can be resurrected multiple times.
  • Raised zombies count as "raised or summoned" creatures, so you can only have one active at a time (unless you have twin souls).
  • Zombies raised using this enchantment will be affected by all spells that affect zombies, "double souls", "undead", etc.

Direct port of the Oldrim mod created by rylog9 and TheGreyLight

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Adds a new weapon enchantment to the game which is used to reanimate bodies. Also ads a unique bow with a custom texture that uses this enchantment.

THE NECROMANCER'S BOW

The enchanted weapon of the infamous Mannimarco, King of Worms. Potema purportedly had this weapon brought to her during the War of the Red Diamond, and legends say it raised every soldier that fell in the battles of Skyrim and High Rock, allowing the Wolf Queen easy victory. A cult of necromancers, in a bid to resurrect Potema, brought the forbidden artifact to a cave in Skyrim as a link for Potema to return to Tamriel.

WHAT IS IT:

This mod adds a completely new and separate enchantment to the game, Reanimation.

This enchantment, when placed on a weapon, will raise any corpses that are struck with it. For example, if it is placed on a bow, any corpses that are shot with arrows fired from the bow will be resurrected and put under your control.

This mod also adds a new unique item to the game, the Necromancer's Bow. This bow has a new and unique custom texture, and can be found on the ritual platform in wolf skull cave.

NOTES:

  • The enchantment can be found on weapons as loot in warlock chests after you have reached level 13
  • The enchantment can be put on any weapon.
  • Zombies raised with this enchantment will not turn to ash, and therefore a single corpse can be reanimated multiple times.
  • The raised zombies count as a 'raised or summoned' creature, so you can only have one active at a time (unless you have twin souls).
  • Zombies raised using this enchantment are affected by all the conjuration perks that affect zombies, 'Twin Souls' 'Necromancy' etc.

Straight port of the Oldrim mod created by rylog9 and TheGreyLight

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
仪式钢 - 复活结界
File size
492.0 KiB