Reworked with bare hands - balanced gameplay
Enables unarmed weapons without scripts or "unarmed weapons". Add a few extra perks while keeping the "vanilla feel".
Screenshots 5 screenshots
About this mod Machine translation
Enables unarmed weapons without scripts or "unarmed weapons". Add a few extra perks while keeping the "vanilla feel".
Being unarmed is a cool concept in RPGs, but in Skyrim its mechanics are very weak. With this mod I've added some perks that increase unarmed efficiency without adding scripts, "Unarmed Weapons" or exactly like other mods.
There are 2 versions, "Heavy Armor" and "Change". They have the same perks, some of them have different names. Go to the downloads section and select one.
describe:
Heavy armor version
Iron Fist (30 points): unchanged
Heavy Punch (40 points): New skill - Increases unarmed damage based on the character's Heavy Armor skill. (+2 unarmed damage per 5 points)
Fighter (50 points): New skill - Full unarmed + Unarmed force attack reduces incoming damage by 20%
Concentration (60 points): New skill - When fully disarmed, time will slow down when an enemy attacks.
Bear Paw (70 points): New skill - Power attacks are more effective against blocked targets when fully disarmed. (+50 damage + heavy stagger)
Dragon Strike (80 points): New skill - When fully disarmed, powerful attack power is increased by 50% and has a chance to knock back enemies
Change version
Iron Fist: Changed Perk to Momentum in the Heavy Armor skill tree. When using full heavy armor, you will gain 25% more stagger when attacking.
Strengthened Fist (30 points): New skill - Flesh Spell increases the damage of the unarmed. (Oak = 10, Stone = 12, Iron = 14, Ebony = 16, Dragon = 18)
Psychic Strength (40 points): New Skill - Increased Unarmed damage based on the character's modified skill. (+2 unarmed damage per 5 points)
Monk (50 points): New Recruit - Reduces incoming damage by 20% when attacking completely unarmed + unarmed force
Concentration (60 points): New skill - When fully disarmed, time will slow down when an enemy attacks.
Bear Paw (70 points): New skill - Power attacks are more effective against blocked targets when fully disarmed. (+50 damage + heavy stagger)
Dragon Strike (80 points): New skill - When fully disarmed, powerful attack power is increased by 50% and has a chance to knock back enemies
Since you can't block unarmed, "Brawler/Monk" and "Focus" should make up for this, giving you more defense and a chance to dodge powerful attacks.
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I also added a small patch for "Psychic Enchantment". This perk does not increase the enchantment of hand weapons by 25%. You can find this fix in the Downloads section.
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Download this file if you haven't already: Modern Brawl Bug Fix-
This is not required, just a well-known bug fix for Brawl.
If you want to flatter the stronger stuff and frustrate the weaker stuff, check the following:
Experienced SKYRIM-
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Unarmed is a cool concept in RPGs but in Skyrim it's mechanic is very weak. With this mod I added some perks that will increase unarmed effectiveness without adding scripts, "Unarmed Weapons" or simply too much like other mods.
There are 2 versions, "heavy armor" and "alteration". They have the same perks, some with diferent names. Go to Download Section and choose one.
Description:
Heavy Armor Version
Fist of Steel (30pts): unchanged
Heavy Punches (40pts): New perk - increase unarmed damage based on character's heavy armor skill. (every 5 pts, +2 unarmed damage)
Brawler (50pts): New Perk - Decrease incoming damage by 20% when completely unarmed + unarmed power attacks stagger lightly
Focus (60pts): New perk - When completely unarmed, time slows down when enemies power attack.
Bear's Paw (70pts): New perk - When completely unarmed, p …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.