Reverie Creek Cabin

by saintboy666·v1.0·Updated 2019-02-22

Creekside players pass through the valley from Whiterun. Minimal clutter, 100% vanilla assets, gardening and alchemy focus, realistic and balanced design.

Screenshots 6 screenshots

About this mod Machine translation

Creekside players pass through the valley from Whiterun. Minimal clutter, 100% vanilla assets, gardening and alchemy focus, realistic and balanced design.

Reverie Creek Cabin

Lore friendly players home located in Whiterun Hold. Designed specifically for my current game as a Dunmer Alchemist. This house uses 100% vanilla equity.

Surrounded by beautiful landscaping, this player's residence was designed with 4 main objectives.

Insulation friendly design

Balanced yet useful design and placement. (The only items your character can obtain are 5 weak potions, 4 dry ingredients, and a broom)

No. Annoying. clutter.

The city will not become obsolete.

feature:

  • Grafting: Alchemy, Enchanting, Leatherworking and Cooking Pots

-Storage: Main safe, 4 barrels, 3 ingredient jars, food bags and soul gem lockbox

  • Gardening: 18 plantable soil locations, apiaries and nearby butterflies, fish and insects to lay their eggs.
  • Miscellaneous: 3 functional bookshelves and a single bed.

Location: West of Whiterun City, between Swindler's Den and Drela's Cottage.

NOTE: This house is designed for personal use and may not see many updates. I suggest you check out the pictures and decide for yourself if the house fits your gameplay. It does have some magic items near the enchanted station that might be considered a breaker for some characters, I personally write it off as something I buy from Farengar and Arcadia as "null" and "frost" salts are not extremely rare and also, shrines (julianos) usually have some special powers when nearby like an enchanted table.

This is my first public mod so I apologize for any obvious issues or problems, I do my best to follow the guidelines and make sure the esp is kept as clean as possible.

Compatibility: I only tested my personal modlist. The only compatibility issues you might run into are adding trees to your home location for a flora overhaul, or any large-scale modifications to wild wildlife.

Suggested changes:

Skyrim 3D Trees and Plants (Static Grower Plugin)

SSELODGEN is the house LOD.

Completed alchemy and cooking overhauls to make growers, crafting stations, and nearby wildlife more relevant and useful.

Special thanks to PLYMSTR

The single object bookshelf saved my life when the authoring toolkit wouldn't let me copy more than 13 book placers at once without crashing!

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Reverie Creek Cottage

Lore friendly player home located in Whiterun Hold. Designed for my current playthrough as a Dunmer alchemist. This house uses 100% vanilla assets.

Surrounded by beautiful vistas, this player home was designed with 4 main goals in mind.

Lore friendly design

Balanced yet useful design & location. (The only items your character can gain are 5 weak potions, 4 drying ingredients, and a broom)

No. Obnoxious. Clutter.

Does not make cities obsolete.

Features:

-Crafting: Alchemy, Enchanting, Leatherworking, and Cooking Pot

-Storage: A main safe, 4 Barrels, 3 Ingredient Jars, Food Bags, and Soul Gem Lockbox

-Gardening: 18 Plantable Soil Locations, Apiary, and nearby butterfly, fish and insect spawns.

-Misc: 3 Functional Bookshelves and a single bed.

Location: West of Whiterun City, Between Swindler's Den and Drela's Cottage.



Notes: This house is designed for personal use, and probably wont see many updates. I suggest looking through the images and deciding for yourself if the house is right for your gameplay. It does contain a few magical items near the enchanting station that might be considered lore-breaking for some characters, I personally write it off as something I purchased from Farengar and Arcadia, as "void" and "frost" salts are not ultra-rare, and that a shrine to the divine of mages (julianos) would normally have some special energy around it when near something like an enchanting table.

This is my first public mod, so any glaring issues or problems I apologize for, I did my best to follow guides and make sure the esp stayed as clean as po …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
遐想溪小屋
File size
53.8 KiB