Realistic Conquest Fortress Acquisition - Falkreath Watchtower

by Acherones·v1.0·Updated 2019-05-24

This mod makes changes to the Falkreath Watchtower (de Crossroads Watchtower from the vanilla game) using Fort Takeovers. After clearing the Falkreath Watchtower, the correct Civil War faction will take over the tower, protecting travelers. Just as it should be.

Screenshots 3 screenshots

About this mod Machine translation

This mod makes changes to the Falkreath Watchtower (de Crossroads Watchtower from the vanilla game) using Fort Takeovers. After clearing the Falkreath Watchtower, the correct Civil War faction will take over the tower, protecting travelers. Just as it should be.

After killing the Necromancer hiding at the top of the tower, the guards of Falkreath Hold took over the tower to protect travelers on the road to and from Falkreath City. Guards are tied to existing civil war factions.

Knowledge

It's no secret that the falkreath hold is one of the most dangerous moves in Skyrim. Wild animals control most of life.

After jarl gets word about the newly demolished watchtower, he decides to recapture the lost watchtower and try to make the path to Falkreath Hold a little safer. Five guards were assigned to protect the tower and keep an eye on the road.

Authors please note

I'm trying to make lightweight changes to the fort and these places to become more immersive using the Fort Takeovers mod.

As of right now I'm not really working on an overhaul, but once I get a lot done I might start making a full version. The current version will become the Lite version.

If you have any suggestions for revamping the location, or changes to the current location, please contact me and I'd love to hear it.

Doesn't mean I'm going to do it, but you know, we'll see.

This mode requires Apocrypher00's Fort Takeover.

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After killing the necromancer that was hiding out at the top of the tower, the guards of Falkreath Hold takeover the tower to protect travellers on the road to and from Falkreath City. The guards are connected to the current Civil War faction that owns the hold.

Lore

It is well known that falkreath hold is one of the most dangerous holds of Skyrim. Wildlife controls most of the hold.

After the jarl got the news about the newly cleared watchtower, he decided it was time to retake the lost watchtower and try to make the roads of Falkreath Hold a little bit safer.. Five guards were sent to protect the tower and keep a lookout on the road.

Note from the author

I'm trying to make lightweight changes to forts and such places to become more immersive using the Fort Takeovers mod.

As of now I am not really making overhauls, but once I have done quite a few, I might start making Full version. The current versions would become Lite versions.

If you have any suggestions for locations to makeover, or changes to the current locations, please contact me, I am eager to listen.

Doesn't mean I will do it but you know, we'll see.

This mod NEEDS Fort Takeovers by Apocrypher00.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
天际现实征服堡垒收购 - Falkreath了望塔
File size
196.0 KiB