Real Spear Combat - Weapons and Animations
TSC provides new animations for spears, tridents, halberds and javelins. Plus some spears.
Screenshots 3 screenshots
About this mod Machine translation
TSC provides new animations for spears, tridents, halberds and javelins. Plus some spears.
Good morning everyone,
good news
My new plugin is called Spears-Skills & Perks Tree and it works fine now so I can test it out without any hesitation.
The first part contains the first perk tree for combat, the spear with twelve perks. The second part is on the javelin, and the third part is on the halberd. This mod will bring compatibility with real gun combat, Skyrim Gun Mechanic and Animated Armory - new weapons as well as third person animations.
If you wish, please don't forget to endorse; if you want to support my work, please don't forget to donate $!
This mod is evolving, so I recommend you click on the "Track" button and you will be notified when I upload new mods.
If you want to report a bug or leave a comment, when you post a message, don't forget to specify exactly which version of TSC we are on.
This mod is designed to be compatible with TkDodge, please read the installation instructions.
And if you want to see your body in the game, use the enhanced camera version for SSE, the Improved Camera,
Here is the page link (
If you want the legendary Skyrim version, use Clic on True Spear Combat.
This mod evolves with your comments, so don't forget to post your requests.
If you don't like some animations and want to remove them, go to the installation section and follow this tutorial.
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Future: Blocking animations on critical hits, turning the Riekling Spear into something we can use.
Unleash your horses with spears and javelins while riding.
Fixed bug where sneaking camera was too high for Magician and Javelin. More random animations.
Added a Perk tree for spears, halberds and javelins.
Checked compatibility with YY Anim Replacer - Mystic Knight, Requiem, Immersive Tank and Master of Disguise.
Repairing the legacy of Dragonbone and Bound Armory.
Patches for Mod Vigilance, Heavy Armory, Bobs Armory Skyrim and Immersive Weapons.
Many mods contain many patches.
(Please help me by leaving a comment, if you see something weird in the game please leave a comment)
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summary
I introduce
- Installation
IIIIncompatibilities
Four, suggestions
Read this section for a better gaming experience.
Vfuture projects
If I had time to develop this idea.
VI solves your troubles
If you're unlucky, you can find a solution here or on the forum.
VII modification tutorial
Eight, history
nine credits
I introduce
This mod is a standalone script from DemongelRex, without Soolie's spear, with my animations and a few advantages.
The original mod offers the possibility to play with spears and bound spears (a sword) and javelins (throwable) in Skyrim with different animations in first-person and third-person perspectives. Here are numerous new animations for spears and javelins that can be played while traveling and in combat. The animations only run on a certain weapon, so they don't override the vanilla animations for other weapons like swords, axes, etc.
The animation is suitable for right-handers and includes javelin, trident, halberd and spear: 1-handed fighting and 2-handed fighting with/without shields can be played. If you want to see what some animations look like, you can check out the .gif at the top of this page. Players and NPCs can use animations for this weapon, but to avoid CPU overheating, the maximum an NPC can run is five.
New method for javelin:
The new method works better and faster. The javelin is useful in close or mid-range combat due to the gravity effect, the same effect will knock down your enemy when you hit the javelin. You can use a shield on the javelin and protect yourself at the same time. The javelin can only be used by players and NPCs, and has its own first-person animation. NPCs can have javelins (if you try to provide them), they can use javelins, but currently do not have animations.
All weapons added by True Spear Combat are included in a tier …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.