Real Flight SE (with taxiing and crashing)
A port of Anton's original Real Flying mod to SSE.
Screenshots 4 screenshots
About this mod Machine translation
A port of Anton's original Real Flying mod to SSE.
Well, I'm on a Linux-only laptop right now, so you're on your own. Anyone interested in taking over this mod can contact me. Email: i@flr.me / iguessgl@gmail.com
Basically what I did was rewrite the skse plugin so that it can compile with SKSE64 and work properly in the game.
describe
See:
Original link page
give up
This version does not fix any bugs in the original mod, and it may also bring some new bugs, so please do not use it on your current save and do not back up your save files before installing. And if you find any issues, you can post them in the Bugs tab.
Require
+ FNIS SE
+ SKSE64
- VS2013 c++ package x86 is no longer required
compatibility
Should be compatible with most mods except those that can dynamically change the game variable "fJumpHeightMin" or hook the same functionality in SkyrimSE.
integral
SKSE Team at SKSE64
Anton's original version of "Real Flight"
AltimorFP's source for "Player Physics - Acceleration - Friction - Smooth Movement"
The predecessor of FNIS
Tsuda Hananagi minHook
Aers answered my question
allow
You can use the DLL plugin to perform any fxxk you want.
However, if you want to use other files in this mod or re-upload it to another site, you should ask Anton for permission.
source code
Realfly SKSE64-plug-in
————————————————————————————————————————
Well I'm using a Linux only laptop now, so you're on your own. Anyone have interest in taking over this mod can contact me. email: i@flr.me / iguessgl@gmail.com
Basically all I did was rewrite the skse plugin so it can be compiled with SKSE64 and work properly in game.
Description
see:
original page
Disclaimer
This version did not fix any bug in the original mod, it may also bring some new bugs, so do not use it in your current save or backup your save files before install it. And if u find any issue, u can post it in the bugs tab.
Requirements
+ FNIS SE
+ SKSE64
- VS2013 c++ package x86 is no longer required
Compatibility
Should be compatible with most mod except those dynamically changes the game's variable "fJumpHeightMin" or hook the same function in SkyrimSE.
Credits
SKSE team for SKSE64
Anton for the original Real Flying
AltimorFP for his sources of "Player physics - Acceleration - Friction - Smooth movement"
Fore for FNIS
TsudaKageyu for minHook
aers for answering my question
Permission
You can do whatever the fxxk you want with the DLL plugin.
But if you want to use other files in this mod or reupload it to another site, you should ask Anton for permission.
Source Code
Real-Flying-SKSE64-Plugin
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.