Real Flight SE (with taxiing and crashing)

by Anton·v2.0.16·Updated 2019-09-29

A port of Anton's original Real Flying mod to SSE.

Screenshots 4 screenshots

About this mod Machine translation

A port of Anton's original Real Flying mod to SSE.

Well, I'm on a Linux-only laptop right now, so you're on your own. Anyone interested in taking over this mod can contact me. Email: i@flr.me / iguessgl@gmail.com

Basically what I did was rewrite the skse plugin so that it can compile with SKSE64 and work properly in the game.

describe

See:

Original link page

give up

This version does not fix any bugs in the original mod, and it may also bring some new bugs, so please do not use it on your current save and do not back up your save files before installing. And if you find any issues, you can post them in the Bugs tab.

Require

+ FNIS SE

+ SKSE64

  • VS2013 c++ package x86 is no longer required

compatibility

Should be compatible with most mods except those that can dynamically change the game variable "fJumpHeightMin" or hook the same functionality in SkyrimSE.

integral

SKSE Team at SKSE64

Anton's original version of "Real Flight"

AltimorFP's source for "Player Physics - Acceleration - Friction - Smooth Movement"

The predecessor of FNIS

Tsuda Hananagi minHook

Aers answered my question

allow

You can use the DLL plugin to perform any fxxk you want.

However, if you want to use other files in this mod or re-upload it to another site, you should ask Anton for permission.

source code

Realfly SKSE64-plug-in

————————————————————————————————————————

Well I'm using a Linux only laptop now, so you're on your own. Anyone have interest in taking over this mod can contact me. email: i@flr.me / iguessgl@gmail.com

Basically all I did was rewrite the skse plugin so it can be compiled with SKSE64 and work properly in game.

Description

see:

original page

Disclaimer

This version did not fix any bug in the original mod, it may also bring some new bugs, so do not use it in your current save or backup your save files before install it. And if u find any issue, u can post it in the bugs tab.

Requirements

+ FNIS SE

+ SKSE64

  • VS2013 c++ package x86 is no longer required

Compatibility

Should be compatible with most mod except those dynamically changes the game's variable "fJumpHeightMin" or hook the same function in SkyrimSE.

Credits

SKSE team for SKSE64

Anton for the original Real Flying

AltimorFP for his sources of "Player physics - Acceleration - Friction - Smooth movement"

Fore for FNIS

TsudaKageyu for minHook

aers for answering my question

Permission

You can do whatever the fxxk you want with the DLL plugin.

But if you want to use other files in this mod or reupload it to another site, you should ask Anton for permission.

Source Code

Real-Flying-SKSE64-Plugin

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
真正的飞行SE(带有滑行和碰撞)
File size
4.1 MiB