real armor Chinese translation
Chinese version of Anubis22's Real Armor. Get permission.
Screenshots 1 screenshots
About this mod Machine translation
Chinese version of Anubis22's Real Armor. Get permission.
Licensing of the "True Armor" defense system in Simplified Chinese.
Copyright belongs to Anubis22.
For details, please see:
The author felt that the original armor system was too monotonous, with each attack causing even damage, so he developed this system.
introduce:
Real Armor completely changes the armor mechanic from the original game, making it even more immersive.
Armor is divided into 15 categories. Each category provides different protection against different weapons and damaging magic, and will affect your speed and regeneration. Even if your shield is not blocking, it will occasionally use "passive blocking" when attacked.
This MOD also provides a dynamic health limiter, so that the health of enemies around you can be adjusted to a reasonable level, making it more immersive.
All armor types can be customized.
Works on all armor, even custom ones (MODs).
Basically compatible with all MODs.
Armor protection is divided into two layers, one is the "bias layer" and the other is the "penetrating layer".
For example, the deflection layer is equivalent to a trivial attack that can only cause a small dent in the surface of the armor, or the magic is dispelled before it can cause effective damage.
The penetration layer is equivalent to a shallow weapon cut, a more serious depression, or penetration by magical energy.
When you are hit, the game will randomly select which area will be hit based on the hit priority in the MCM menu, and whether it can be deflected or penetrated. Depending on the calculation results, your armor may not even be able to provide corresponding defense at all during the attack.
Each piece of armor you wear can grant you a buff or penalty attribute.
Depending on the hit priority and location, different properties are provided.
The dynamic life limiter adjusts the NPC's defense by providing buff/debuff to limit the upper limit of the NPC's effective health.
For example, MCM settings:
Base health = 80
HP per level = 8
Limit strength=70%
Calculation of health limit for a level 10 bandit with 600 health points -> 80 + ((10 - 1) * 8) = 152
The health limiter is set to 70%, so has -> (0.25 * 600) + (0.75 * 152) = 264 effective health.
The limiter is always effective for surrounding NPCs, but may not apply to some stronger enemies (giants, dragons).
Prefix:
Skyrim1.9.32.0.8 +
SkyUI 5.1 +
SKSE 1.7.3 +
Options:
FISS 1.21+ (for loading presets and saving or loading custom settings)
Simple Balance, SkyTweak or similar
Installation and uninstallation:
It is recommended to use MO manager, NMM can also be used.
Uninstallation is the same as updating. You must first clean up the plug-in in MCM (use the corresponding function).
2018.3.26 Removed script Chineseization to ensure normal use of loaded presets.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.