RANs HeadMesh
RANs HeadMesh Variants as independent RaceMenu sliders. No more replacing female header grids to build and load presets.
About this mod Machine translation
RANs HeadMesh Variants as independent RaceMenu sliders. No more replacing female header grids to build and load presets.
Use a simple slider to choose from all head types from RANs original mods. Compatible with all female head replacers, recommended for use with the enhanced female head mesh for UV, vertex color and symmetry fixes.
The slider values correspond to the following:
0: Vanilla
1: Type A
2: Type B
3: Type C
4: D type
5: Tabby
That is, if you download a preset that requires RAN's Head Type C (many do), you can import that preset, set the sliders, and take it with you.
ESL so no empty spots are taken up in your load order
Permissions and points
RAN's mod page lists his assets as available for use as soon as he is credited. I give him credit here.
No asset conversion has occurred. His assets are used to extract objs. tris is game agnostic and compatible with SE and LE.
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Choose from all head types on RANs original mod using a simple slider. Compatible with all female head replacers and recommended to be used alongside Enhanced Female Head Mesh for UV, vertex color and symmetry fixes.
Slider values correspond to as follows:
0: Vanilla
1: Type A
2: Type B
3: Type C
4: Type D
5: Tubby
Ie if you ever download a preset that requires RAN's Head Type C (a lot of them do), you can import the preset, set the slider and be on your way.
ESL so it won't take a slot in your load order
PERMISSIONS & CREDITS
RAN's mod page lists his assets are available to use as long as he is credited. I am crediting him here.
No conversion of assets was performed. His assets were used to extract objs. tris are game-independent and compatible with both SE and LE.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.