Races of Tamriel - Dark Skyrim Overhaul Series
All race statistics, abilities, and powers have been reworked to fit the lore of Morrowind, Oblivion, and Skyrim's Elder Scrolls. Some new powers and abilities have also been added.
Screenshots 8 screenshots
About this mod Machine translation
All race statistics, abilities, and powers have been reworked to fit the lore of Morrowind, Oblivion, and Skyrim's Elder Scrolls. Some new powers and abilities have also been added.
Races in Tamriel
Dark Skyrim Overhaul Series
describe
Races of Tamriel is a game that rebuilds all races into a more user-friendly mode by restoring the stats, powers, and abilities from the other 2 Elder Scrolls games: Morrowind and Oblivion. I tried my best to balance the statistics of all 3 games and the height combination of each game. There are also some new features and abilities that I've added from scratch and I've tried to make it as user-friendly as possible.
Race
Altmer
Health: 90
Majica: 120
Stamina: 100
Carrying weight: 250
Health regeneration: 0.5
Magicka Regen:4.0
Stamina Regen:4.25
racial abilities
Highborn Blood - Altmer is born with 75 extra magicka and has 75% disease resistance
But there is a 25% weakness to the 50% weakness to Fire, Frost, Shock and Magic.
racial power
Magic Supremacy - Once per day, lasts 60 seconds. Your magic regeneration speed is increased by 25% and all 5 magic classes are 25% more efficient.
Bosmer
Health: 95
Majica: 105
Stamina: 110
Carrying weight: 250
Healthy regeneration: 1.2
Magicka Regen:3.0
Stamina Regen:5.25
racial abilities
Bosmer Blood - Your Bosmer Blood grants you 75% resistance to disease and 25% resistance to poison.
racial power
Command Animal - Makes an animal an ally for 60 seconds.
Hunt - Once per day, lasts 30 seconds. Your heightened senses increase your bow damage by 25%, slow down time and enable detection of living animals and surrounding people.
Spirit Wolf - Summons your spirit wolf wherever the caster points it for 90 seconds.
Brittany
Health: 90
Majica: 110
Stamina: 80
Carrying weight: 275
Health regeneration: 0.6
Magicka Regem:3.25
Stamina Regen:4.5
racial abilities
Breton Blood - Your Breton Blood is 50% resistant to magic and 50% resistant to magic.
racial power
Dragon God - Absorbs 50% of magic spells from hostile spells for 60 seconds.
Dragon's Wrath - Once per day for 60 seconds, your destruction spells are stronger and your magic and health regenerate faster.
Dunmer
Health: 100
Majica: 115
Stamina: 110
Carrying weight: 275
Health regeneration: 0.8
Magicka Regen:3.25
Stamina Regen:4.75
racial abilities
Dunmer Blood - Your Dunmer blood gives you 75% resistance.
racial power
Ancestral Wrath - Lasts for 60 seconds, inflicting 8 points of fire damage per second to opponents who get too close and summoning ancestors to fight for you in the form of an Ash Spawn.
empire
Health: 95
Majika: 90
Stamina: 95
Carrying weight: 300
Health regeneration: 0.9
Magicka Regen:3.0
Stamina Regen:5.75
racial abilities
Imperial Luck - For any gold coin that may be found, Imperialism always seems to find more...
racial power
Emperor's Voice - Calms nearby people for 60 seconds.
Star of the West - A spell that absorbs 50 points from the target.
Imperial Power - Lasts 60 seconds, adds 75 health and armor. The shield blocks 50% of damage. Weapons and bows deal 50% more damage.
tiger man
Health: 90
Majica: 80
Stamina: 120
Carrying weight: 300
Health regeneration: 0.7
Magicka Regen:2.5
Stamina Regen:6.0
racial abilities
Claws - Claws deal 4x unarmed damage, and attack damage is increased by 10%.
Khajiit Agility - Khajiit moves 20% faster and takes 50% less fall damage.
Khajiit Sneak - Khajiit moves 50% quietly and sneakily.
racial power
Night Eyes - Convertible night vision.
Eyes of Terror - Target flees for 30 seconds.
north
Health: 100
Majica: 80
Stamina: 105
Carrying weight: 325
Health regeneration: 0.75
Magicka Regen:2.25
Stamina Regen:5.25
racial abilities
Nordic Blood - Your Nordic blood gives you 75% frost resistance and 25% shock resistance.
racial power
Battle Cry - Target flees for 30 seconds.
Woad - Once per day, gain 75 points in Self for 60 seconds.
Thunder Fist - Once per day, lasts 60 seconds. The punch deals 20 points of damage and 25 points of frost damag …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.