RacemenuDefault
My RaceMenu presets
Screenshots 8 screenshots
About this mod Machine translation
My RaceMenu presets
Just a RaceMenu preset. I've noticed that a lot of the presets only look good from one direction, and only in certain lighting situations. So I tired of taking screenshots from several different light sources and multiple angles to make sure you know what you're getting.
Note: I'm not using surface light in these photos, but I am using ENB. ENB has made a huge difference.
Another note:
This isn't required, but you might also keep in mind that when taking these screenshots I used the "quality" version of SkyrimSE Re-Engaged ENB for NAT. This makes a huge difference with shadows, underground textures, etc. When I turn off my enb, 50% of the time the lighting makes my character look like shit. In many lighting situations, some parts of the face will be very bright, while other parts will be too dark. ENB solves all this.
Now the thing is, for some of you ENB might be a bit performance-y and I don't believe that the low quality heavy color version will give your character the necessary shading. Therefore, I also included my own custom enbseries.ini with SkyrimSE Re-Engaged ENB for NAT.
My custom enbseries.ini fits somewhere between quality and reversion in terms of performance. It has bloom, subsurface scattering and skin specular options enabled, while the recolor/"color correction" version does not. It then disables the "Quality" version's pre-pass, ambient occlusion, distance and detail shadows, cloud shadows, and image-based lighting options. Basically it has what you need to make your character look good and disable some of the more performance heavy processes. You can make these edits manually if you want, but I did it for you.
You don't need to use ENBs (if you don't), it's just my suggestion as they do help with some of the weird facial lighting issues you see in Skyrim.
SkyrimSE rejoins ENB -
Mods I use:
Improved Eyes Skyrim -
CBBE Body -
Bodyslide and Outfit Studio -
Note: I used the CBBE petite body and moved the high weight to match the low weight, with only minor adjustments.
Leyenda Skin -
KS hairstyle -
XP32 largest skeleton -
Another Vampire Leather Armor -
Recommended:
Beautiful battle animation -
Girly Animation -
PCA (Pretty Combat Animations) 1h and Duel Wield Overhaul -
Magic Forge Animation Overhaul -
Expressive facial animation -
Manual installation: Just drag the data folder into the skyrim directory.
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Just a RaceMenu preset. I notice a lot of presets only look good from one direction and only in certain lighting situations. I thus tired to take screenshots in a few different light sources and from multiple angles to make sure you know what you are getting.
Note: I did not use a facelight in these photo's but I am using an ENB. The ENB makes a huge difference.
Another Note:
This isn't really necessary but you may also want to keep in mind that I was using the "quality" version of SkyrimSE Re-Engaged ENB for NAT when taking these screenshots. This makes a massive difference with shadows, subsurface texturing, etc. When I turn off my enb then 50% of the time the lighting makes my character looks like shit. In a lot of lighting situations some parts of the face would be really bright while other parts would be way too dark. The ENB fixes all that.
The issue now is that the ENB may be a bit performance heavy for some of you and I don't believe the lower quality re-color version gives you the necessary shading for your character. As such, I am also including my own custom enbseries.ini to go with SkyrimSE Re-Engaged ENB for NAT.
My custom enbseries.ini fits somewhere in between the quality and recolor versions in terms of performance. It has the bloom, sub surface scattering and skin specular options enabled which the recolor / "color correction" version does not. It then has pre pass, ambient occlusion, distant and detailed shadows, cloud shadows and image based lighting options from the "quality" versi …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.