Race rework
A simple mod designed to rebalance all races closer to each other.
Screenshots 1 screenshots
About this mod Machine translation
A simple mod designed to rebalance all races closer to each other.
IMPORTANT: Please make sure you load this mod last (after every other race mod)
Altmer: remain the same
Argonian: Increased clairvoyant attack power, can resist 25% poison damage, and can restore health during battle.
Brittany: Magic Resistance 15% (from 25%), Dragonhide Absorption 60% (from 50%)
Dunmer: Fire resistance 25% (was 50%), Ancestral Wrath now passes through resistance and is absorbed
Empire: Critical hit chance increased by 5%
Khajiit: Added the Eye of Terror (a fearful creature, up to level 100, lasts 40 seconds), adds +5 to Alchemy
North: 25% frost resistance (was 50%), now replaces BattleCry with Woad (30% reduced damage for 30 seconds)
Orcs: remain unchanged
Bosmer: Resist Poison 25% (was 50%), Stamina regeneration increased from 5 to 7.5 (was 5), Command Animal now lasts 2 minutes
Redguard: 25% resistance to poison (was 50%), adrenaline rush also causes elemental rage
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Important: Make sure this mod is loaded is loaded last (after every other race mod)
Altmer: remain unchanged
Argonian: Clairvoyance added, resist 25% of poison damage, hp regen turned on during combat.
Breton: Magic Resist 15% (formerly 25%), Dragonskin absorbs 60% (formerly 50%)
Dunmer: Fire Resist 25% (formerly 50%), Ancestor's Wrath now goes through resists and absorbs
Imperial: added a 5% crit chance
Khajiit: added Eye of Fear (Fears a creature up to lvl 100 for 40 seconds), additional +5 to Alchemy
Nord: Frost Resist 25% (formerly 50%), Woad now replaces BattleCry (reduces damage taken by 30% for 30 seconds)
Orc: Remains unchanged
Bosmer: Poison Resist 25% (formerly 50%), increased stamina regen to 7.5 (from 5), Command Animal now lasts 2 minutes
Redguard: Poison Resist 25% (formerly 50%), adrenaline rush also applies elemental fury
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.