Psychedelic Mushrooms SSE (Psychedelic Mushrooms)

by Dogola·v1.0·Updated 2019-10-23

Dogola transplants Psilocybin mushrooms from Oldrim port to SSE. Believe, believe, the dragon blood stone is here! Grab a drink and enjoy a truly psychedelic trip to Skyrim!

Screenshots 6 screenshots

About this mod Machine translation

Dogola transplants Psilocybin mushrooms from Oldrim port to SSE. Believe, believe, the dragon blood stone is here! Grab a drink and enjoy a truly psychedelic trip to Skyrim!

Dogola ported the original Skyrim mod to SSE. All credit goes to him for the design and implementation. Thank you very much for allowing this to be ported under an open license. The original mod can be found here:

Mycetin mushrooms

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Both .esp files have been saved in the Creation Kit as form 44. SSENifOptimizer didn't find any issues with textures. I installed it in the game and the mushrooms worked fine, after adding them via the console Tea and Book appeared. The original mod also comes with an optional file that also installs the "Flyman Rampage" effect. From what I've seen in the Creation Kit, it basically applies the Ork Berserk effect after eating an item:

Damage taken reduced by 50%

Deals 200% damage to enemies

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important! ! Please watch the following awesome video by bal5050 on YouTube to see if this mod is right for you. His music and hard work have earned him much acclaim. If for any reason you find that using drugs or psychedelic gaming is not your strong suit, continue. Everyone must make their own decision.

This mod may not be for everyone, it's one of the more interesting and weird mods I've ever ported. Any comments are welcome as long as they are constructive and open to ideas. No trolling! I don't want to hear it. Take it for what it is. If you're a sensitive little snowflake who's angry about drug use and feels like it has no place in Skyrim SE, run to a "safe place" and get over it. American adults have better things to do. I didn't create this mod, Dogola did. What I did was just ported from Oldrim and the module is provided as-is.

Here is the description of Dogola from the Oldrim page:

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Now, Dragonborn can try out the Psilocybin mushroom experience. 10 mushrooms that changed the way people think about everything

Mushroom tea can also be made by mixing all mushrooms + January sugar in a pot. Each mushroom offers a different itinerary,

In some of them you can even see sights of Dremoras and wolves. Mushroom tea travels longer and is stronger, so take it with caution

Some of them were in combat. It's also possible to eat two mushrooms at once, resulting in an even weirder trip. You can find mushrooms and

Buy tea from random potion vendors, but keep in mind they are hard to come by.

There is also a book called Crassius's Mushroom Diary (some of you may remember Morrowind's name).

Videos of bal5050 and the3xcessivegamer

Mushroom list:

01 Chlorella (Psilocybe Cubensis) xx000d62

02Conocybe Cyanopus xx000d63

03Gymnopilus purpuraxx000d65

04Panaeolus oblique tailxx000d67

05 Pseudomonas vitiligo xx000d6b

06 Serbia West Posibe xx000d69

07 Psilocybe Baeocystis xx000d6d

08Psilocybe Azurescens xx000d6f

09Psilocybe Semilanceataxx000d71

10Arabidopsis thaliana (Psilocybe stuntzii)xx000d73

-Mushroom tea xx0012d7

-Krathos's Mushroom Diary xx00183c

xx = form ID of the mod in the load order.

You can also go into the console and type "help "psilocybe" 4" to get the ID number of each mushroom.

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credit:

Dogola: For the original mod and allow an open license to port it to SSE

bchick3: For a good guide that can help me port a mod like this to SSE

Bethesda: For Skyrim SE

Community: For a support group that makes gaming and modding fun. Thanks!

Change log:

6-18-2018: Initial version 1.0 of Skyrim SE

Other ports I depart from in Oldrim:

Campgrounds in Skyrim SSE

U …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
迷幻菌蘑菇SSE(迷幻蘑菇)
File size
2.8 MiB