Presator - Nirn
Improved the coordinator's perk "Throne of Nirvana" to make it less jarring and more responsive.
Screenshots 3 screenshots
About this mod Machine translation
Improved the coordinator's perk "Throne of Nirvana" to make it less jarring and more responsive.
Why I made this model.
I've had Coordinates for a while and I really like the concept of "Throne of Nirvana" where if you stand on a pillar for more than 5 seconds in combat with a spell equipped person it will make you stand on the pillar making your spells more effective. However, while playing, I discovered the following issues:
The position of the pillar is unstable. It's a simple enable/disable and then move onto the player, meaning you're immediately teleported to the top. I also found this to be a bit too slow (although that could be my computer, but this would also solve the problem)
Every time you are placed on the pillar, your eyes will realign to the horizon. This means that if you are looking up and down at something and then you are placed on a pillar, you have to find what you are looking at.
It fires at inappropriate moments. What this means above is that if you stand still in order to aim your spell, you must re-aim when the pillar rises.
What does it do?
This module does the following:
Whenever you stand there for 4 seconds in combat with a spell equipped, you'll get a visual, a rumble, and a message in the corner indicating that the pillar is ready. There is also a version without news.
When you're ready (after the rumble), you can jump up and raise the pillar. It will rise from the ground and lift you up like usual.
If you want to cancel it, just move and the vision will disappear, if you want the pillar you have to stand still again for four seconds.
Argument:
compatibility:
Anything goes. I mean, this mod only modifies one very specific magic effect.
Require:
Obviously the coordinates. Other than that, there is nothing.
Install:
Install using mod manager, or unzip, place esp and bsa in data folder and activate esp.
Also available on Xbox One at Bethesda.net.
uninstall:
It should be fine. The most serious problem you may encounter if you subsequently reinstall is that you may be able to see the post where it was first used before it was raised from the ground.
Credit:
Thanks to Enaision for making a very complex and interesting coordinate model.
Thanks to Death using a grid of elemental destruction magic to create a ready-made cloak.
Other MODS:
Correct dragon skeleton angle
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Fly to Skuldafn
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Why I made this mod.
I've had Ordinator for a while now, and I really like the idea of the "Throne of Nirn" perk, that raises you up on a pillar if you stand still for more than five seconds while in combat with a spell equipped, and makes your spells more effective. However, while playing I found the following problems with it:
The placing of the pillar was jarring. It was a simple enable/disable and then a moveto on the player, meaning you were instantly transported to the top. I also found this to lag just a little bit too much (though that could be my computer, this also gets rid of that)
Whenever you were put on top of the pillar, your view was realigned to the horizon. This means that if you are looking up or down at something and you get put on the pillar, you have to find what you were looking at again.
It fired at inopportune moments. The above point meant that, if you were standing still for a bit in order to aim your spell, you had to re-aim when the pillar rose.
What does it do?
This mod does the following:
Whenever you stand still for 4 seconds while in combat with a spell equipped, you get a visual effect, a rumble and a message in the corner that indicate the pillar is ready. There is also a version without the message.
When it is ready, (right after the rumble), you can jump in order to raise the pillar. It will rise up from the ground and lift you up as usual.
If you want to cancel it, just move and the visual will disappear, and you will have to stand still again for four seconds if you want the pillar.
Demonstration:
Compatibility:
Anything …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.