Player resizer and first person camera height fixes SSE
An MCM menu that allows adjusting the height without a console and moving the first-person camera to the selected size.
Screenshots 3 screenshots
About this mod Machine translation
An MCM menu that allows adjusting the height without a console and moving the first-person camera to the selected size.
This mod is an Imp reupload of Perverse's mod, ported to SSE with their permission. It's been using the simulated weight save for a few weeks now, and as far as I know it's compatible with anything that hasn't changed the player size or skeleton. All credit for this mod goes to the original author, Imp of the Perverse.
An MCM menu for adjusting the character's height, as well as the height of a werewolf or vampire lord. It also corrects your first person
Camera height, without swapping skeleton nifs (if you don't have
MCM, it still works as your first person camera highly fixed
The character's racial default proportions. ) SKSE64 v1.5.23 or higher required.
Simple installation using NMM or MO, or just drag and drop files into the Skyrim Special Edition\Data folder.
SKSE64 is required for mod functionality and MCM is required if you want to mix player height levels in human form and Vampire Lord/Werewolf form. If you use player.setscale to change the scale from the console, this mod will not adjust your first-person height accordingly; you must use MCM so the mod can heighten your perspective.
It doesn't get any shorter than Dunmer as an Altmer! Your first human eye is also now closer to your head than your neck, so you can look down at people instead of up.
have fun!
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This mod is a re-upload of Imp of the Perverse's mod, ported to SSE with their permission. It has worked on my mod-heavy save for weeks, and as far as I know is compatible with just about anything that doesn't already alter player sizes or skeletons. All credit for this mod goes to the original author, Imp of the Perverse.
An MCM menu for adjusting your character\'s height, and their height when in werewolf or vampire lord form. It also corrects your 1st person
camera height, without swapping out skeleton nifs (if you don\'t have
MCM, it still works as a first person camera height fix for your
character\'s racial default scale.) SKSE64 v1.5.23 or later required.
Use NMM or MO for easy install, or just drag and drop the files into your Skyrim Special Edition\Data folder.
SKSE64 is required for mod functionality and MCM is needed if you want to mess with the player height scales, in human form along with Vampire Lord/Werewolf forms. If you change your scale from the console using player.setscale, this mod will not adjust your first person height accordingly; you MUST use the MCM so that the mod can bump up your perspective.
No more being shorter than a Dunmer as an Altmer! Your first person eyes are also now made closer to your head than your neck, so you can look down on people instead of just up.
Have fun!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.