Playable Naga Race - Add-on for Mihail's Mod (SSE)
Added Mihail's Naga as a playable race (4 variants). SSE version.
Screenshots 5 screenshots
About this mod Machine translation
Added Mihail's Naga as a playable race (4 variants). SSE version.
*Contains the latest results in the 2.02 LE update:
Added missing nifs for Naga 1.
The nif included with the ESP prevents multiple downloads.
Put nifs in folders to keep things organized.
Removed some (mostly) failed attempts to add extra armor support.
(4 armor, 19 armor add-ons)
Updated Armor & Armor Addon entry names for Naga models (to prevent conflicts with other mods).
Updated tournament description (I think this is separate from version 2.01).
Updated first person model (hand/forearm).
The remaining Shield usage features are complete, along with a few other items.
*If you have a request about which of Mihail's mods we should cover sooner rather than later, please let us know in the comments!
Original Mod [Art, Programming] (Mihail):
Port Mod Requesters: (ff7legend, leon17, Seky32, Scarletrook)
Our first requested port has been completed.
Install:
Install Mihail's mod first, then this mod.
For this mod-
Drag and drop our ESP file into your Skyrim Special Edition data folder.
Drag and drop our Meshes folder into the Skyrim Special Edition Data folder.
notes:
Humanoid game.
The Naga race can be selected in the Race menu.
You can get rid of the base/default head (which should appear in the race menu) by simply selecting a different race and switching back to your Naga of choice.
In contrast to Naga speech, the speech type of Naga is Argonian.
Has certain armor functionality (basically, if the armor/accessory doesn't have a skin, it will work).
No matter where enemies appear, you'll still encounter them.
Legend Edition version:
game video
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*Displeased wombat logo in progress
Be sure to check out our other mods!
Enhanced item interaction mod (2.1)
Multiplayer Map - for use with Skyrim (SSE)
Playable Lich Mod - Add-ons for Mihail's Mod and SirCumference64's Mod (SSE)
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*Contains latest efforts from the 2.02 LE Update:
Added missing nifs for Naga 1.
Included nifs with the ESP to prevent multiple downloads.
Put nifs into a folder to make things more organized.
Deleted some (mostly) failed attempts to add additional armor support.
(4 armors, 19 armor add-ons)
Updated Armor & Armor Addon entry names for Naga models (to prevent conflicts with other mods).
Updated the Race Description (I guess it wasn't apart of the 2.01 version).
Updated first person models (hands/forearms).
Remaining Shield use functionality finished, as well as some other items.
*If you have a request as to which one of Mihail's mod we should cover sooner rather than later - let us know in the comments!
Original Mod [Art, Programming] (Mihail):
Port Mod Requested By: (ff7legend, leon17, Seky32, Scarletrook)
Our first requested port completed.
Installation:
Install Mihail's mod first, then this mod.
For this mod -
Drag and drop our ESP file into your Skyrim Special Edition Data Folder.
Drag and drop our Meshes folder into your Skyrim Special Edition Data Folder.
Notes:
Humanoid Gameplay.
The Naga race can be selected in the Race Menu.
You can get rid of base / default headparts (should they appear in race menu) simply by selecting another race, and switching back to the Naga of your choice.
The Naga will have the Argonian voice type, as opposed to the Naga voice.
Has some armor functionality (basically if the armor/accessory has no skin showing, it'll work).
You'll still encounter enemy Naga's wherever they may show up.
Legendary Edition Version:
Gameplay Video
________________________________________________________________________________________________________________________________________________________________
*DisgruntledWombats Logo in progress
Be sure to check out our other mods!
Enhanced Item Interaction Mod (2.1)
Multiplayer Maps - For Us …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.