PICHO ENB
This ENB was created to achieve a balance between characters and scenery. This ENB mainly uses the Silent Horizon shader. Some shaders are from Re-engaged and Pictureque. It successfully brings out rough textures with Silent Horizon's rich colors.
Screenshots 5 screenshots
About this mod Machine translation
This ENB was created to achieve a balance between characters and scenery. This ENB mainly uses the Silent Horizon shader. Some shaders are from Re-engaged and Pictureque. It successfully brings out rough textures with Silent Horizon's rich colors.
introduce
This ENB is a custom version of the Silent Horizon ENB and I struggled to make this ENB feel LE.
This ENB mainly uses the Silent Horizon shader, but some shaders (Bloom, Postpass) are obtained from the re-engaged Enb and Pictureque graphc overhaul
I customized the weather settings, flowers, AGS and tonemap values, and modified the re-enabled ENB's Postpass.fx to make it compatible with Silent Horizon Lut.
feature
I designed ENB to support multiple LUTs.
Lut files are provided by TheDaedricDoll's Lut Files and LonelyKitsune's Lut Files.
You can change the filter in the GUI.
The atmosphere at default settings is generally warm and uncluttered. However, by changing the filter, you can feel completely different.
If I get permission I will add several LUTs.
Terrain does not rely heavily on ambient occlusion values. AO
The negative effects caused by high AO levels can be minimized.
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shortcut key
Shift + Up = Close Enb
HOME = Enable/disable FPS limit
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type
Provides Catherdral Weather and Obsidian Weather versions. The chapel is sunny and obsidian has strong sunlight.
Make sure to match the weather mode and version.
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Install
Same as other ENB presets.
A sort of. Download the latest binaries (
b. Copy d3d11.dll and decompiler_46e.dll to the Skyrim SE installation folder.
C. Install weather mode to use (Catherdral or Obsidian)
cathedral:
obsidian:
d. Install ENB Helper and Old Skyrim SE Shader Bundle to fix SSS in ENB on SSE 1.5.80. There are two files present in the link below.
ENBHelper:
e. Unzip the downloaded file and copy its contents into the Skyrim SE installation folder.
lRecommend ELFXwith Enhancer as an internal module.
F. Check the following values in Skyrimprefs.ini.
bUseTAA = 1
bVolumetricLightingEnable = 1
iVolumetricLightingQuality = 0 or 1 or 2 (depending on your computer's
Performance low, medium high)
G. Launch the game and make sure the brightness slider in screenSettings is in the middle.
(This is a suggestion, if you are not using TAA, adjust the sharpness value in Postpass.fx in the in-game GUI and consider using SMAA + FXAA)
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Credit
Boris Vorontsov – ENB Bethesda – Skyrim
LonelyKitsune – Silent Horiozn ENB – Effect, Advancement, Adaptation, Temptation and More
-Marty McFly-Depth of Field
-Kyokushinoyama-lens dirt texture
-Christoph Peters-Blue NoiseTextures For help or knowledge:
-Timothy Lottes-VDR Tonemapper Demo
-John Hable - Movie World Blog
-Gurleygirl-Tested and Supported
-Daymarr-testing and some additional content
- Kingeric1992 - Procedural ghost bombs, adaptations and SMAA headers
Firemanaf – Re-enabled ENB – Bloom Shader, pass.
-MaxG3D-ENB Bloom Shaders for him
-JawZ- for his ENB postpass shader
omega2008-imageENB – HSL Shift
TheDaedricDoll – D.D Lut
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INTRODUCTION
This …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.