Pet Patrol SE
Why can't animals (dogs, cats, chickens, geese, ducks) travel long distances across the sky? ...now with this mod it becomes possible!
Screenshots 8 screenshots
About this mod Machine translation
Why can't animals (dogs, cats, chickens, geese, ducks) travel long distances across the sky? ...now with this mod it becomes possible!
Card Fund: UESP: Skyrim Map
dogs and cats
between Ivarstead and Riften
Between Morthal and Falkreath
Between Dawnstar and Whiterun
chickens and chicks
Between Loreius Farm and Whiterun Stables
ducks and ducklings
Between Heartwood Mill and Snow-Shod Farm
Between Rorikstead and Half-Moon Mill and between Half-Moon Mill and Rorikstead
Shiira and two geese
Between Riverwood and Half-Moon Mill
BUGS or issues
For followers:
No pro option with dogs (in the dialog box)
You can only have one follower at a time: if you want a different follower (in my other modes), you need to dismiss the first follower before recruiting.
If telling the follower to return home (with the message: "Your companion comes home") doesn't fire him, or if you lose the active follower, you can try this:
Type the "²" or "`" or "~" key to enter the console, then type:
Set playeranimalcount to 0
Use Amazing Follower Tweaks SE or another mod follower, if you have problems firing followers you can uncheck this mod (AFT or other) when launching the game
You can also enter/exit the house or fast travel if there is a problem with the follower/companion's dialog (Wait - Follow - Trade - Preferences - Dismissal)
For pets:
Sometimes it is difficult to see these animals... Be patient and you will eventually meet them on your journey (at night they will be in the first place indicated above - after "between")...
credit
Mihail for some birds (chicks, bantams, ducks, ducks) for pheasants ducks and chickens - Skyrim Elements pt.13 (mihail Immersive Add-ons - Animals - Birds), for geese and horned geese - Skyrim Elements page 15 (mihail Immersive Add-ons - Birds); for dogs in the flock - Skyrim Elements pt.21 (mihail immersive add-ons-herd-dog); for cats in House Cats - Mihail Monsters & Animals (mihail Immersive Add-on - Pets - Wizards) (Also CD PROJEKT RED for wizards and LorSakyamuni for converted cats) ("Feel free to use my mods in your projects, no need to ask my permission first")
PanPi 4 new textures for cats (dark brown, spotted, ginger, white)
Shiva182 for Shiira A Female Khajiit Follower (with Sajeileth for Khajiit Hair
and jimtownirish for True Eyes) («You may use assets from this file without permission or attribute me»)
Free Sounds: Universal Sound - Sound Fishing - lasonotheque - sound - freesfx - xeno-canto - Internet IBC Bird Collection
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Why are animals (dogs, cats, chickens, geese, ducks) unable to travel long distances through Skyrim?... Now with this mod, it became possible!
Fund of cards: UESP:Skyrim Map
Dogs and Cats
Between Ivarstead and Riften
Between Morthal and Falkreath
Between Dawnstar and Whiterun
Chickens and Chicks
Between Loreius Farm and Whiterun Stables
Ducks and Ducklings
Between Heartwood Mill and Snow-Shod Farm
Between Rorikstead and Half-Moon Mill and Between Half-Moon Mill and Rorikstead
Shiira with two Geese
Between Riverwood and Half-Moon Mill
BUGS or PROBLEMS
For the Followers:
No Favor option (in the conversation box) with the dogs
You can only have one Follower at a time: if you want a different one (in my other mods), you need to dismiss the first one before you recruit them.
If telling the follower to return at home (With message: “Your companion heads home”) doesn't dismiss him, or if you have lost the active Follower, you can try this:
Type “²” or "`" or "~" key to get into console, and type:
set playeranimalcount to 0
With Amazing Follower Tweaks SE, or other mod with followers, if problem to dismiss the followers, you can uncheck this mod (AFT or other) when you launch the game
If problem with the Dialog Box of the followers/ companions (Wait - Follow - Trade - Favor - Dismiss) you can also enter / exit a house or make a fast travel
For the Pets:
It is sometimes difficult to meet the …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.