1 person parry animation enhanced for SSE
This will change the first person view of all melee weapons and add stabbing slam
Screenshots 3 screenshots
About this mod Machine translation
This will change the first person view of all melee weapons and add stabbing slam
This will replace the first block animation for all melee weapons, one-handed, two-handed and two-handed. Unlike vanilla, this mod will let the player do 3 variations when blocking, with the exception of double swinging. This will enhance the feeling that we deflect the attack and push it away rather than willingly accepting the hit. It also feels like enemies are actually "chasing" you, rather than always targeting the same player weapon spot. This mode also changes block bash and power bash for onehanded, double wield and greatsword with stabbing moves, requiring the Power Bash perk skill tree. Because vanilla shares this animation with mace and ax, the single and double click bash is separated in its own folder.
NMM Installer folder information:
00All except dual wielding
Sorry, so it should be All except Bash
01 Onehanded
Only one person is bossy. Sword animation shared with Mace and Axe.
02 Great Sword
Only the giant sword roars
03 Tomahawk
Only a battleaxe can marry. Animations are shared with Warhammer.
04Dual wielding
Just waving hands. Requires Dual Wield Parrying mod. Links are in the description below.
05 for one-handed, greatsword and dual-wield stab wounds
Replaced power bash animation with stabbing action (requires Power Bash stunt skill tree).
The single parry animation is also shared with dagger; 1hm for right hand, magic for left hand; and h3h - unarmed (if you have dual armed Parrying mod)
Install NMM
Or drag and drop into your data folder
Please double check that your download file is placed correctly in the destination folder
Normally if uninstalled like esp or script it will leave no trace on the game
I hope everything works fine, please comment ifres bug or anything
Mods used in videos/screenshots
Legerity - Swordby Billyro and Darkrogue21 by Morgynn Ashcroft
Dunmeri Leaf Swordsby Billyro
Slick Onehanded Animationby 5poiler
Review Studio with Green Screen Rooms by KahjiitRaj
Link to download Skyrim 32bit
My mod is third person view
Block animation package SSE
Another mod of mine also has first person animations
Finally, SSE’s first-person magic animation
If you liked this, it's back and supported
Thanks
gem249204 for SSE conversion
Bethesda
relation
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This will replace first person parry animation for all melee weapon, onehanded, twohanded and dual wield. Unlike vanilla this mod will make player do 3 variation of parrying moves while blocking, except dual wield. This will enhances the feels that we deflect incoming attack and push it away instead of taking the hit willingly. Also feels like enemy really "chasing" you, not targeting same exact point of player weapon all the time. This mod also change block bash and power bash for onehanded, dual wield and greatsword with stabbing moves, requires Power Bash perk skill tree. Stabbing bash for onehanded and dual wield separated in its own folder because vanilla shared this animation withmace and axe.
NMM Installer folder info:
00 All except dual wield
Sorry mistyping, it should be All except Bash
01 Onehanded
Only onehanded parrying. Sword animation shared with mace and axe.
02 Greatsword
Only greatsword parrying
03 Battleaxe
Only Battleaxe parrying. Animation shared with Warhammer.
04 Dual wield
Only Dual wield parrying. Requirements Dual Wield Parrying mod. Link in description below.
05 Stab bash for Onehanded, Greatsword and Dual Wield
Replaces power bash animation (requires Power Bash perk skill tree) with stabbing moves.
Onehanded parry animation also shared with dagger; 1hm on right hand and magic cast on left hand; and h3h - Unarmed (if you have Dual Wield Parrying mod)
Installation NMM
or drag & drop to your data folder
Please double check your download file is it correctly placed in destination folder
Usually it wont leave a mark on game if uninstalled like esp or scripts
I hope all works …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.