Outlaw Refuges

by AWiseMelon·v2.0·Updated 2019-06-22

A simple compatibility patch to ensure Outlaw Refuges work with The Great Cities mods.

Screenshots 5 screenshots

About this mod Machine translation

A simple compatibility patch to ensure Outlaw Refuges work with The Great Cities mods.

This patch is designed to make Outlaw Refuges and The Great Cities - Minor Cities and Towns work together. This includes moving certain illegal shelter entrances to other areas so that they don't get cut and so they make more sense with the changes made to the big city mode.

Required Mods:

Big City - Small Town SSE version by soldierofwar (version 2.01)

Sokkvabekk's Water Margin Shelter (Version 1.2)

Changes made:

The Dawnstar entrance has been transformed into a more secluded place. It is located northeast of the town behind The Mortar and Pestle

The entrance to Falkreath has been moved due to the cabin being too close to the walls and rocks. It now lies outside the city walls, with hills to the west

The entrance to Winterhold would require one of the wells added by the Big City - Small City and Towns modules to be removed to make sense (otherwise there would be two wells). The entrance is at the same location as the Outlaws Refuges mod.

Finally, nothing has been changed about the Morthal entrance, as there is nothing wrong with it.

This is the first mod I've ever made, if there are any problems (there may be), please let me know and I'll try to fix them. I checked for potential bugs but didn't find any, so any feedback would be appreciated.

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This patch is designed to make Outlaw Refuges and The Great Cities - Minor Cities and Towns work together. This includes moving certain outlaw refuge entrances to other areas so they don't clip or so they make more sense in relation to the changes made by The Great Cities mod.

Mods Required:

The Great Cities - Minor Cities and Towns SSE Edition by soldierofwar (Version 2.01)

Outlaws Refuges by Sokkvabekk (Version 1.2)

Changes Made:

The Dawnstar entrance has been changed to a spot which is more hidden. It is to the North East of the town behind The Mortar and Pestle

The Falkreath entrance has been moved due to the cabin being too close to the town walls and a rock. It is now outside the town walls, North West on the side of the hill

The Winterhold entrance required a well added by the The Great Cities - Minor Cities and Towns mod to be deleted to make sense (There would be two wells otherwise). The entrance is in the same spot from the Outlaws Refuges mod.

Finally, the Morthal entrance hasn't been changed at all as there were no problems with it.

This is my first mod I've ever made so if there are any problems (Which there probably will be) let me know and I'll try my best to fix them. I have checked for potential mistakes and haven't found any, so any feedback would be appreciated.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Outlaw Refuges - 大城市小城镇兼容性补丁
File size
96.3 KiB