Orc Overhaul - Orc Body Transform Height and Berserker Strength
Body shapeshifting, height and berserker strength race is orc.
Screenshots 8 screenshots
About this mod Machine translation
Body shapeshifting, height and berserker strength race is orc.
(Direct port of Oldrim, table changed to 44.)
A mode that makes orcs scary and challenging because they've been unencrypted.
In previous games, orcs were tough, with the highest stamina, high strength, and innate magic resistance. In Skyrim, playing or fighting an orc is no different than any other race. (They actually have no racial passive at all.)
In addition to this, their height has also been reduced compared to previous games.
So I made this mod to make Orcs equal to their Oblivion counterparts by adding a racial passive called "Berserker Strength". (This makes the orcs tougher, stronger, and 10% magic resistant.)
On top of that, I scaled them up and gave them unique body transformations (applicable to all armor and body types) to make them look bigger and stronger.
There are 3 versions of the Mod:
Subtlety: Closer to oblivion, about 6 feet 5 inches tall and more muscular
Criteria: Real orcs, as they are in most fantasy settings. Approximately 6'7" tall and muscular
Extreme: For those of you who are fans of giant muscular orcs like Orcs and Men or Warhammer (and Warcraft), these orcs are about 6'9" and as good as I can get them.
If you don't like a race it's very easy to delete it in tesedit (just right click and select delete "berserker power" smaller power in orc and orc vampire races and then load the file into tesedit.)
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(Direct port from Oldrim with Form change to 44 for SE.)
A mod to make Orcs as intimidating and challenging as they're cracked up to be.
In previous games orcs were tough, with the highest endurance, high strength, and a natural magic resistance. In Skyrim, playing or fighting orcs is no different than any other race.(They have no racial passive at all actually.)
Along with that they've had their height reduced from previous games.
So I made this mod, to make Orcs equal to their oblivion counterparts by adding a racial passive called "Berserker Strength".(Which makes orcs tougher, stronger, and with a 10% magic resistance.)
On top of that I've scaled them up and given them unique body morphs(That work with all armors and body types) that make them look bigger and stronger.
Mod comes in 3 versions:
Subtle: Closer to Oblivion, height is around 6'5" with a stronger build
Standard: True Orcs, as they are in most fantasy settings. Height of around 6'7" and with a large muscular build
Extreme: For those who are fans of giant massively muscled orcs as seen in things like "Of Orcs and Men" or "Warhammer"(And "Warcraft" for that matter), these orcs stand around 6'9" and are as burly as I could get them.
If you don't like the racial it's extremely easy to remove in tesedit(Simply right click and select remove on the "berserker strength" lesser power in both the orc and the orc vampire races, after loading the file in tesedit.)
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.