NPCS Adventurer PKG

by okame28·v1.0E·Updated 2018-08-22

If you use this MOD, NPC groups can travel. They will visit towns and dungeons and more. They also have horses and automatons! This MOD is the successor MOD of "Follower's Adventurer PKG".

Screenshots 3 screenshots

About this mod Machine translation

If you use this MOD, NPC groups can travel. They will visit towns and dungeons and more. They also have horses and automatons! This MOD is the successor MOD of "Follower's Adventurer PKG".

If you install this mod, a menu will appear on the NPC.

First, you decide on the leader and loitering mode.

→ Select members to follow the leader. →A leader can choose up to 3 members. In this program, the team will start wandering.

~Point~

·This mod does not cover creatures and animals.

Child NPCs cannot be leaders, but they can be members.

If you want to follow your fans, talk to them when you're not recruiting.

・Due to game event circumstances, etc., some NPCs do not display menus.

Although they belong to the team, NPCs are indispensable.

If an important NPC relevant to the story hangs around, there may be issues with game progress.

Please be careful when choosing NPCs.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
NPCS冒险家PKG
File size
1.3 MiB