NPC Outfit Changer - SE
A massive NPC gear manager that allows you to create 300 custom outfits and save them in shared profiles.
Screenshots 5 screenshots
About this mod Machine translation
A massive NPC gear manager that allows you to create 300 custom outfits and save them in shared profiles.
Outfit Lover's NPC Outfit Changer allows you to easily change the outfits of NPCs in conversation.
You can use three types of clothing for NPCs: "Custom clothing" can be freely edited up to 300 types. 'Preset Outfits' covers most vanilla outfits. 'Empty loading' prevents undressing problems.
Custom outfits you edit can be exported to json files in MCM and imported into other save games.
Note: If you are using version 1.01 or earlier, please update to 1.02~. A fatal error related to exporting custom clothing has been fixed. (2019/09/03)
Require:
SKSE64
Sky UI
PapyrusUtil SE
UIExtensions
usage:
You can access the following menu by selecting the "Change Outfit" option added when talking to the current follower.
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[Customized clothing]
Change the target NPC's equipment to any custom equipment of your choice. Custom outfits can be edited from the Open Manager menu below. The maximum number of custom services you can use is 150 by default, which can be increased to 300 in MCM.
[Preset Outfit]
Changes the target NPC's equipment to any preset equipment of your choice. The preset costumes cover most vanilla costumes and are divided into six categories: heavy, light, robe, costume, unique costume and DLC costume.
[empty installation]
Change the target NPC's equipment to empty equipment without specifying equipment. Use this when you want to equip an item with protection level 1 or you are tired of editing custom gear. NPCs changed to this outfit will now equip all items in the same way as follower-managed mods (such as UFO, AFT, EFF), and will prevent undressing issues when moving cells that are not supported by those mods. (You need to set the 'Prevent fruit NPC' option in the MCM)
Note: You can select this option to open the NPC inventory after changing to empty.
[Return to default equipment]
Returns the target NPC's current equipment to their default equipment. This default equipment is registered the first time you use Dress Up Lovers to change NPC equipment. Keep in mind that you cannot revert NPC costumes that have been changed using other modes back to their original costumes. Each time this option is selected, the target NPC's default equipment will be unregistered.
[Open Manager]
Open the manager menu. This menu allows you to edit custom outfits, as well as open the target NPC's inventory and copy their equipped items.
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detail:
You can change an NPC's clothing using spells or hotkeys by using the Get Menu Spells and Assign Hotkeys options in the MCM.
If you change the "Conversation Menu Target" option in the MCM, you can also change the dialogue of non-follower NPCs.
You can export custom garments to "SKSE\Plugins\DressUpLovers\User\CustomOutfit_Profile[1-5].json" as a json file using the "Backup Customization Service" category option in MCM. The exported json file can be imported into another save game. NOTE: Outfits containing items whose FormID was changed during a mod update or merge will not be imported correctly. These costumes must be re-edited in-game.
If the target NPC is equipped with an item that you registered using the "Register Wig Item" option in the Manager menu, the item will not be deleted when changing the equipment. It's a good idea to register items like wigs that you always want to equip.
You can unregister the target NPC default gear registered by this mod by using the "Unset Default Gear" option in the NPC Manager. You may want to use this with NPCs (such as Delphine) whose quests have permanently changed their equipment when you use this mod to change their equipment.
You can create your own preset outfits. To create your own files, go to SKSE\Plugins\DressUpLovers\Presets\***. json' to create a json file containing any filename. View existing presets in the same location as the sample.
Uninstallation …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.