No alliance restrictions SKSE has been updated
The continuation of the plug-in eliminates the type restrictions of the enchantment.
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About this mod Machine translation
The continuation of the plug-in eliminates the restriction on the type of enchantment.
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Original Idea provided by Expired, sse port provided by Ryan (Fudgyduff), which is an adaptive rewrite of the source code, compiled against the latest address library, and therefore version independent. (>1.5.39)
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The purpose of this plug-in is to dynamically remove the type restrictions on weapon/armor enchantments. Allows you to apply stunt gloves enchantments to helmets, bow enchantments to daggers, etc.
NOTE: You cannot apply weapon enchantments to armor or vice versa.
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Why choose this over other similar mods?
SKSE plugin, does not count towards your esp slot.
Safely install/uninstall mid-game without baking your save files.
Dynamically patch all enchantments, whether introduced by vanilla or mods.
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Note: I heard there is a potential CTD issue. If you stumble upon this, please don't hesitate to let me know!
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Installation method
Installed with Mod Organizer 2 or Vortex. Or download it manually and install it using the tools above.
Manual installation: No, it's 2020.
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Permissions:
This mod inherits and maintains the MIT license of the original mod. Everyone is free to modify and redistribute.
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resource:
source code
——————————————————————————————
=================
Original Idea by Expired, sse port by Ryan (Fudgyduff), this is an adaptive rewrite of the source code, compiled against the latest address library so it's version independent. (> 1.5.39)
=================
What the plugin does is to dynamically remove type restriction on weapon / armor enchantments. Allow you to apply gauntlet specific enchantment to helmet, bow enchantment to dagger, etc.
NOTE: You can't apply weapon enchantment to armor and vice versa.
=================
Why should you choose this over other similiar mod?
SKSE plugin that does not count toward your esp slot.
Safe to install / uninstall mid game, does not bake your save file.
Dynamically patch all enchantments, no matter it's vanilla or mod-introduced.
=================
NOTE: I heard that there's a potential CTD issue. If you have stumbled upon such thing, please don't hesistate to let me know!
=================
Installation:
Install with Mod Organizer 2 or Vortex. Or manual download then install with above-said tools.
Manual installtion: No, it's 2020.
=================
Permission:
This mod inherits and sustains the MIT License from original mod. Everyone is free to make modification and redistribution.
=================
Resources:
Source Code
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.