Night of the Wolf SSE

by Tx12001·v1.0·Updated 2018-12-21

Assume the mantle of the Werewolf Lord, a creature first introduced in The Elder Scrolls.

Screenshots 2 screenshots

About this mod Machine translation

Assume the mantle of the Werewolf Lord, a creature first introduced in The Elder Scrolls.

Assuming the mantle of a werewolf

First introduced in The Elder Scrolls Online, the "Werewolf King" is a unique form of werewolf that can be achieved through absolute control within the beast, a powerful combination of one's intellect and rational thinking, combined with the strength and ferocity of a werewolf.

Becoming a werewolf lord is a fairly simple task, first you need to do the following...

(You must have the ability to transform into a werewolf)

and

(你必须穿着Hircine戒指)

If these conditions are met, you will gain the lesser power of "Werewolf Form", which when used will transform you into a Werewolf Lord,

When you transform into the Werewolf King, you gain some physical changes based on your race and gender...

Werewolf Lord non-beast males will receive additional facial hair.

狼人领主都将获得金狼般的眼睛。

Werewolf Lord non-beast races will gain pointed ears.

Werewolf Lord non-beast races will gain claws and will swipe instead of strike.

Werewolf Lords will be slightly increased in size.

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The Werewolf Lord form also possesses many physical enhancements...

The Werewolf Lord benefits from a higher carrying weight and deals greater melee damage.

The Werewolf Lord will sprint faster and have higher stamina regeneration.

Werewolf Lord has passive enemy detection (think Auspex from Sacrosanct but yellow)

Werewolf Lords will have the ability to see in the dark (with a red tint instead of blue)

Werewolf Lord's fearless power attack throws enemies into the ground (additional sound FX)

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But there is a drawback...

The werewolf lord will be attacked by sight

This penalty exists for several reasons

Avoid the need for racial compatibility

To avoid getting caught while transitioning as this can cause problems

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compatibility...

Night of the Wolf should be compatible with any mod that does not edit the following...

DA05HircinesRing

DA05HircinesRingScript

However Night of the Wolves does use the "vanilla" stat prices for the Werewolf race, so if you use any mod that modifies the vanilla race and want consistency then a patch may be needed, if you like Night of the Wolves please leave an endorsement so others can find this mod as well.

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Assume the mantle of the Werewolf Lord

First introduced in the Elder Scrolls Online, the Werewolf Lord is a unique form of Werewolf achievable via absolute control of the Beast Within, a powerful combination of the intellect and rational mind of a person merged with the strength and ferocity of the Werewolf.

Becoming a Werewolf Lord is a rather simple task, first you require the following things...

(You must have the ability to transform into a Werewolf)

and

(You must be wearing the Ring of Hircine)

If these conditions are met you will gain the "Werewolf Lord Form" lesser power which when used will transform you into a Werewolf Lord,

When you transform into a Werewolf Lord you will go gain a number of physical alterations depending on your race and gender...

Werewolf Lord non-beast Males will gain additional facial hair.

Werewolf Lords will all gain Golden wolf-like eyes.

Werewolf Lord non-beast races will gain pointed ears.

Werewolf Lord non-beast races will gain claws and will swipe instead of punch.

Werewolf Lords will have a slight increase in size.

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Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
狼之夜SSE
File size
468.0 KiB