New Places - Dungeon Mod (WIP)
This is my first mod, so please don't be harsh.
Screenshots 1 screenshots
About this mod Machine translation
This is my first mod, so please don't be harsh.
This mod adds a new (small) dungeon to the game, located next to the riverwood near the sacred tree. (See screenshot for more information). This has implications for those starting to try out new games. I'll add more later, but right now I'm new to modding and I'm still learning, so please give me some time.
Knowledge:
After a mage cast a strange spell next to Riverwood, a mysterious ruin appeared. Being the intrepid adventurer that you are, you decide to investigate and see what treasures you'll find.
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This mod adds a new (small) dungeon in the game, it's located right next to river wood near hallow tree. (See screenshots for more) It's kinda meant for those people who are starting a fresh play through. I will be adding more later down the line but for now i'm new to modding and i'm still learning so please give me time.
Lore:
A mysterious ruin has appeared after a mage cast a weird spell right next to Riverwood, and being the brave adventurer you are, you decide to go investigate and see what treasures you will find.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.