Mushroom Soup SSE
Jokerine's mushroom soup from Oldrim to the port of SSE. Added 5 new crafty mushroom soups to the game.
Screenshots 5 screenshots
About this mod Machine translation
Jokerine's mushroom soup from Oldrim to the port of SSE. Added 5 new crafty mushroom soups to the game.
This is Jokerine's port of mushroom soup from original Skyrim to SSE. All credit goes to her for the design and implementation. Thank you very much for the open permission to port this to SSE. The original mod can be found here:
mushroom soup
-------------------------------------------------- -------------------------------------------------- ----------------------------------.esp has been saved in the current version of SSE NifOptimizer (3.0.5) for compatibility. No cleaning required, this mod does not require any DLC. This is a straight port of Oldrim and is provided as is. I have installed it in the game and it works fine. Let me know if you have any questions about the file. I know there are a lot of food mods out there, but as far as I know there aren't any mushroom ones. If anything I'm not good. Here are some extra features for you. Plus, it provides you with additional features related to all the mushrooms you harvest.
Please note that this mod may or may not be compatible with other food mods. If I get enough requests for certain food mods, I or someone else can patch it. If someone else does make a patch for the appropriate mod, I can upload the patch under "optional" files and give them full credit. Not a problem at all, I'd like to update the compatibility section with other available mods. I work full time and appreciate my time off, so I try to do my best. Thank you
Oldrim calls it "Newly Picked SSE". It allows you to earn Alchemy XP from harvested ingredients around the world. You can also gain some experience points when farming mushrooms to make soup. You can get the mod here:
The newly selected Shanghai Stock Exchange
Here is the description of Jokerine from the Oldrim page:
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This simple mod asks for some mushrooms and I'll be happy to help!
This file has been cleaned with TESEDIT and does not require DLC.
I've added a total of 5 new foods to the crafting menu. I organized the mushrooms by color - I knew it was mule - and made some recipes for edible soups with extra magic depending on the ingredients used. Here is the recipe:
-Bitter Mushroom Soup: Anti-Magic (Imp Stool x 2 + Bleeding Crown + Salt Stake)
- Chunky Mushroom Soup: Rain Endurance (Scale + Morata Pinera + Namira's Red + Salt Pile)
- Cream of Mushroom Soup: Anti-shock (White Hat + Swamp Fungus Pod x2 + Salt Pile)
-Red Mushroom Soup: Fire Resistant (Fly Toadstool + Blister Character + Salt Pile)
-lop Mushroom Soup: Restore Magicka (Glowing Mushroom x2 + Giant Lichen + Salt Pile)
Special thanks to InsanitySorrow for the amazing food resources.
To install, unzip the contents of the "Steam/SteamApps/Common/SkyrimSpecialEdition/Data" folder. Then activate the mod via your favorite launcher by checking the box next to esp.
have fun!
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compatibility:
I need: Tentative. Some obscure reports behave strangely. will investigate
integral:
Jokerine: for the original mod and allows opening ports to SSE
InsanitySorrow: For the food resources used in this mod
bchick3: made a great guide that allowed me to port this guide for everyone to use
Bethesda: For Skyrim SE
Community: This great group makes modding and gaming fun. Thank you
Update log:
6-25-2018: Initial version 1.0 of Skyrim SE
Jokerine has stated that all modems are free to use and modify without permission. As such, she received an open and free license to port her mods to other games, including Skyrim SE. After discussing it with the moderator, we both thought it would be a good idea to post a link to Jokerine's profile. If you want to take a look for yourself, here are the profiles:
Jokerine's forum profile
Other ports I dep …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.