Murphree's Armory

by moofry·v4.2·Updated 2019-11-16

Add a variety of magical weapons to your game. Looking for the latest suggestions/ideas. I may leave a comment this afternoon!

Screenshots 1 screenshots

About this mod Machine translation

Add a variety of magical weapons to your game. Looking for the latest suggestions/ideas. I may leave a comment this afternoon!

This mod will add many magic weapons to the game in different locations. I realize that some weapons may be overpowered at this time and may have their enchantments changed later. ) If there are any issues with these weapons, please let me know and I will try my best to resolve any issues. Weapons and their general locations are as follows.

-Kiss of Death (Morvath's Lair):

Frost has the potential to damage health, chance of damaging health and stamina, has the potential to slow down

-The Wrath of Dibella (Temple of Dibella):

Absorbs stamina, destroys stamina, and drains health chances.

-Mindbender(Whiterun Dragonsreach):

The chance of fear, the slow time effect, the chance of paralysis.

-Standar's Wrath (Standar's Beacon):

Chance of burn, chance of undead silver damage, chance of night burning, chance of daylight damage.

-The Power of Zenithar (Wanderwindham Palace War Room):

Chance of causing "dragon" damage to healthy Magicka, chance of stagger, chance of knockback effect,

and promotes forging.

-Shock and Awe (Lonely Blue Palace Queens):

Stuns the opponent with a chance of paralysis.

-Nightspike (Dark Brotherhood Sanctuary):

May cause bleeding, possibly draining health and chance of paralysis.

-Thalmor's Bane (Riverwood Blacksmith):

Elf damage, chance of bleeding and chance of kissing.

-Assassin's Bow (Dawn Star Sanctuary):

The influence of the Shadow Warrior on himself, the chance of bloodshed, the chance of Elf Kiss and

Kill immediately.

-Hammer and Anvil (Whiterun Skycast)

Extra damage, knockdown chance and stagger chance.

-Julianos Will (University College, Hall of Achievements, in a dark room, 2nd floor):

Health/stamina damage, electricity damage, magic damage and magic cost.

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This mod will add a number of magic weapons to the game in various locations. I realize some may be overpowered at this point and may change the enchants later.) If there are any problems with these weapons please let me know and I will do my best to deal with any issues. The weapons and their general locations are as follows.

  • Death's Kiss (Morvath's Lair):

Chance of frost damage to health, chance of damage to health & stamina, chance to slow

  • Dibella's Wrath (Temple of Dibella):

Absorb stamina, damage stamina, and chance of health drain.

  • Mindbender (Whiterun Dragonsreach):

Chance of fear, slow time effect, chance to paralyze.

  • Stendarr's Fury (Stendarr's Beacon):

Chance of Burn, silver damage to undead, chance to burn at night, chance of sun damage.

  • Zenithar's Strength (Windhelm Palace of the Kings Warroom):

Chance of "dragon" damage to health magicka, chance to stagger, chance of knockback effect,

and gives a smithing boost.

  • Shock and Awe (Solitude Blue Palace Queen's quarters):

Shocks opponent and chance to paralyze.

  • Nightspike (Dark Brotherhood Sanctuary):

Chance to cause bleed, chance to drain health, and chance of paralyze.

  • Thalmor's Bane (Riverwood Blacksmith):

Damage to elves, Chance to bleed, and chance of Wisps Kiss.

  • Assassins Bow (Dawnstar Sanctuary):

Chance of Shadow Warrior effect on self, chance to bleed, Chance of Wisps Kiss, and chance of

instant kill.

  • Hammer and Anvil (Whiterun Skyforge):

Extra Damage, Chance to Knock-Back, and Chance to Stagger.

  • Julianos Will (College, Hall of Attainment, 2nd floor in a dark room):

Health/stamina damage, shock damage, magic damage, and magic drain.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
穆弗里的军械库
File size
18.9 MiB