mule skinner's farm

by TAJocelyn·v1.0·Updated 2019-08-27

This is an updated copy of my special edition mod, so it may not work with regular Skyrim. Don't try to use both versions at the same time.

Screenshots 6 screenshots

About this mod Machine translation

This is an updated copy of my special edition mod, so it may not work with regular Skyrim. Don't try to use both versions at the same time.

The mules in "Skyrim" are Skyrim special editions.

This is a basic mod that doesn't require any DLC and just uses the original vanilla game.

This mod adds the following:

  • A pack of mules named Annie.
  • A riding mule named Mike.
  • Followers of non-owned mules. (Followers need to use ATF or other similar mode.)
  • Purchasable "clothing items" for your own mules.
  • Purchasable spells (no forged exp) to summon each mule and set Annie's home mark.
  • There is an NPC farm in Whiterun.
  • Add mules to all Khajiit caravans.

Notice*

To set up Annie's home, you must cast the spell in the center of where you want her to enter the sandbox.

All mules are essential and cannot die now. This may change in the future.

If you don't have Anne's voice or the accent and voice for the sales dialogue

You can fix it by adding "aaTJMuleSkinnerFarm.bsa"

"skyrim.ini" file.

If you own all the DLC, here's what it looks like:

sResourceArchiveList2 = Skyrim  -  Voices.bsa,Skyrim -VoicesExtra.bsa,HighResTexturePack01.bsa,HighResTexturePack02.bsa,

HighResTexturePack03.bsa,Dawnguard.bsa,Dragonborn.bsa,HearthFires.bsa,aaTJMuleSkinner.bsa

If you don't get the sales conversation, you can save the game to a new slot

and exit the main menu. Then load the new save. this will

Force the conversation the next time you ask to buy a mule.

Annie and Mike are companions. Don't expect horse mods to work with this mod.

This mod has been cleaned with Tes5Edit.

This mod edits the navmesh where the server farm is located; so any mod that edits this area must be loaded first.

All meshes, textures and scripts have been optimized except for the optional mule texture.

No part of this mod may be used on any mod or website that requires payment to play or download.

Mod owners are allowed to make compatibility modifications as long as it follows the no pay or buy policy.

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A Mule in Skyrim for Skyrim Special Edition.

This is the basic mod that doesn't require any DLC's, only the original vanilla game is used.

This mod adds the following:

  • A pack mule named Annie.
  • A riding mule named Mike.
  • A non-owned mule for followers. (Use of ATF or another similar mod is needed for followers.)
  • Purchasable "clothing items" for Owned mules.
  • Purchasable spells (no exp for casting) to summon each mule and to set Annie's home marker.
  • A farm with NPC's at Whiterun.
  • Mules are added to all Khajiit caravans.

Note*

To set Annie's home you must cast the spell at the center ofthe location you want her to sandbox in.

All mules are essential and cannot die for now. In the future that may change.

If you do not have sound for Annie or lip and sound for the sales dialogue

you can fix it by adding "aaTJMuleSkinnerFarm.bsa" to your

"skyrim.ini" file.

Something like this if you have all the DLC's:

sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim -VoicesExtra.bsa, HighResTexturePack01.bsa, HighResTexturePack02.bsa,

HighResTexturePack03.bsa, Dawnguard.bsa, Dragonborn.bsa, HearthFires.bsa, aaTJMuleSkinner.bsa

If you do not get the sales dialogue, you can save the game to a new slot

and quit to the main menu. Then load your new save. This will

force the dialogue when you next ask to buy a mule.

Annie and Mike are Companions. Do not expect horse mods to work with this mod.

This mod has been cleaned with Tes5Edit.

This mod edits the navmesh that the farm is on; so any mod that also edits this area must be loaded first.

All meshes, textures, and scripts have been Optimized except the optional mule textures.

No part of this mod may be used in any mod or site that requires payment to play or download.

Permission is given for mod owners to make compatibility mods so long as it follows a no pay or purchase policy.

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Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
骡子斯金纳的农场
File size
2.2 MiB