Motar Big City SSE Edition
Make Mortar the city it was always meant to be
Screenshots 8 screenshots
About this mod Machine translation
Make Mortar the city it was always meant to be
Motar
For many people, Morthal is an unwelcome place. A place where young people can leave. Its perilous location next to a swamp filled with monsters certainly doesn't help. To others, Motar is an idyllic place, far away from the dangers and worries of the world. A remote town. Whatever anyone on Skyrim thinks the Mortar we see in the game is...a letdown. It is still considered the capital and largest city of Hajarmachi. It doesn't even have defense! Riverwood, a town founded only a few generations ago, was better defended than the capital city of Hejarmachi.
The great city of Motar attempts to compensate for this. It added gates, watchtowers and palisades surrounding the city and a unique bridge. It also adds detail around Motar in an attempt to make the city more populous. It tries to maintain a small town feel, Motar is still one of the smallest holding capitals after all, but also makes it feel more urban. The big city of Mortar attempts to bridge the major gap between major and minor capitals, and just at this point it all makes more sense and adds a little more immersion. This mode does not add houses or NPCs.
Compressibility
This mod is incompatible with any mod that significantly changes the area around Morthal. The interior remains unchanged.
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Morthal
For many people Morthal is an undesirable place. A place where the youth leave the moment they are able to. Its dangerous location next to a swamp filled with monsters certainly doesn't help. For others Morthal is a idyllic place far removed from the dangers and worries of the world. A small town in the middle of nowhere. Whatever the people of Skyrim may think the Morthal we see in the game is... dissapointing. It is still supposed to be the hold capital and largest city of Hjaalmarch. It doesn't even have any defenses! Riverwood, a town founded mere generations ago, has better defenses than the capital of Hjaalmarch.
The Great City of Morthal tries to remedy this. It adds gates, watchtowers and a stockade around the city and a unique bridge. It also adds detailing around Morthal to try to make the city feel more lived in. It tries to keep that small town feel, Morthal is still one of the smallest of the hold capitals afterall, but at the same time make it feel more city-like. The Great City of Morthal tries to close the major gap between major and minor hold capitals just to the point that it all makes a bit more sense and adds that tiny tad of immersion. This mod doesn't add houses or NPC's.
Compatability
This mod is not compatible with any mod that significantly alters the area surrounding Morthal. Interiors are left unaltered.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.