Morrowind Frontier Trading Hut
Adds a trading post owned by a dark elf merchant named Tanahel Olatir on the border of Morrowind and Skyrim in the outskirts of Windhelm. Including Alchemy Lab, Tanning Rack, Anvil and more! Tanahel will sell Morrowind/Solstheim food, clothing, spell books, weapons, refining
Screenshots 6 screenshots
About this mod Machine translation
Adds a trading post owned by a dark elf merchant named Tanahel Olatir on the border of Morrowind and Skyrim in the outskirts of Windhelm. Including Alchemy Lab, Tanning Rack, Anvil and more! Tanahel will sell Morrowind/Solstheim food, clothing, spell books, weapons, refining
Hello everyone, first of all I am uploading the mod. I originally made this for Oldrim's Steam Workshop many years ago, but I decided to finally update it for Skyrim Special Edition, where I will provide any future updates for it. This mod aims to bring some Morrowind into Skyrim itself. In the vanilla game, there's nothing interesting about Skyrim's borders that bothers me. This mod aims to solve this problem and make Skyrim a borderland from the frontier to a bit of Morrowind culture. I hope you guys like it!
This mod adds a trading post on the road to the Morrowind border. This trading post is located SW of Windhelm and is owned by a dark elf named Tanahel Olatir. He has a diary with a backstory that you can read as well. There's also an Alchemy Lab, Tanning Rack, Anvil and Cooking Pot for you to use inside. There is also the background story of his assistant Khajiit and Journal, who will train you to pickpocket level 80, in addition to giving him a gold discount. There are also 3 new drinks that restore 100 points of health, stamina and magic power respectively.
There's also a note behind the counter at Solstheim's Retching Netch Cornerclub that shows where the cabin is on the map if you're looking for something a little more immersive/RP-friendly.
Tanahel will sell Morrowind/Solstheim food, clothing, spell books, weapons, alchemy supplies, potions and many items. (And some other surprises!) Some of these, like the Wizard's Robes, are very powerful in the early game if you have the coins. I also made the medicines, weapons, and items sold on the shelves to sit flat with your character, meaning if you come back later, or the higher your level, the better his merchandise will be! Although remember that items on the shelves can now only be stolen, which adds a bounty to Eastmarch. He sells items at a certain time of the day, so if he doesn't have anything for sale when you arrive, just wait.
Also, for those who don't like harder puzzles; crow, whale, snake whale. ;)
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Hello everyone, first mod uploaded here. I made this originally for the Steam workshop for Oldrim many years ago, but I decided to FINALLY update it for Skyrim Special Edition, which is where I will be providing any future updates for it. This mod is aimed to bring a little bit of Morrowind into Skyrim itself. It always bothered me that there isn't really anything interesting on the borders of Skyrim in the vanilla game. This mod is aimed at fixing that, giving one of the borders of Skyrim a little bit of Morrowind culture from across the border. I hope you guys enjoy it!
This mod adds a trading post on the Morrowind border down the road to the SW of Windhelm, owned by a Dark Elf named Tanahel Olatir. He has a journal with a backstory you can read as well. There is also an Alchemy Lab, Tanning Rack, Anvil, and cooking pot available for you to use inside.There is also his assistant Khajiit with Journal backstory included, who will train you in pickpocketing up to Level 80, in addition to giving him gold for discounted prices. There are also 3 new drinks that restore 100 health, stamina, and magic respectively.
There is also a note placed behind the counter in the Retching Netch Cornerclub on Solstheim that reveals the location of the shack on the map for you, if you're looking for something a little bit more immersive/RP friendly.
Tanahel will sell food, clothing, spell books, weapons, alchemy supplies, potions, and many goods from Morrowind/Solstheim. (and a few other surprises!) Some of which, such as the wizard robes, are insanely powerful in the early game if you have the coin for them. I've also made the potions, weapons and suc …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.